Below are the ECGBL Biographies of the Conference and Programme Chairs, Key Note Speakers and Mini-Track Chairs.
Conference and Programme Chairs
Dr Melanie Ciussi is Professor of Education & ICT at SKEMA Business School, and is also responsible for Innovative Teaching and Learning projects for SKEMA KCenter and UCA (University Cote d’Azur). She is the co-director of disruptive programmes such as Programme ID on social innovations & creativity, as well as INVENT@UCA on entrepreneurship & innovation. Her domain of expertise is in innovation in Education (she won SKEMA prizes in 2015 and 2016), mobile Learning (she won the ARTS prize- The Apple Research & Technology Support programme in 2011), as well as serious games (head project for the French ministry of research for 2 years). Mélanie was previously employed by French Riviera Chamber of Commerce where she was responsible for elearning for 5 years. Before moving into research, she worked for Marks and Spencer for 3 years as Assistant Personnel Manager across Scotland and Belgium.
Dr Sophie Gay Anger is director of the Knowledge Center, which supports innovation in education at SKEMA Business School. She is also deputy director of the Master in Management Program. She earned an MBA and a Ph.D. specializing in Finance from Laval University, Quebec, Canada. Her research interests include operational risk management, entrepreneurial intention as well as the influence of technology and digitization on learning behavior in higher education.
Dr Margarida Romero is research director of the Laboratoire d’Innovation et Numérique pour l’Éducation (#fabLINE), a research lab in the field of Technology Enhanced Learning (TEL). She is a Professor at Université de Nice Sophia Antipolis (FR) and an Assistant Professor at the Université Laval (CA). Her research is oriented towards the inclusive, humanistic and creative uses of technologies (co-design, game design and robotics) for the development of creativity, problem solving, collaboration and computational thinking.
Lars Elbæk is an Associate Professor at the Department of Sports Science and Clinical Biomechanics and the University of Southern Denmark and coordinator of the Sports Science Innovation and entrepreneurship program. He has worked with business innovation in the project "Play and Learning - Kids'n Tweens Lifestyle". He has through projects and through his Ph.D. training in-depth knowledge and experiences of doing interaction design and design research in sports, adapted physical activity, play approaches and pervasive computing. That in collaboration with both NGO’s, public institutions and private companies and thereby experience in working in participatory innovative processes with external partners.
Dr Panagiotis Fotaris is Senior Lecturer and Course Leader for the BSc (Hons) Web and Mobile Development at the University of Brighton, UK. In his academic career to date, he has lectured at several British and Greek institutions in a broad range of computing and design-related topics. Panagiotis is Senior Fellow of the Higher Education Academy and his research interests focus on the integration of technology in teaching and learning, particularly in the use of gamification, augmented/virtual reality, social media, and infographics in educational settings.
Md. Saifuddin Khalid is an Associate Professor in digital design and movement at University of Southern Denmark. He also works at the department of digitalization of Copenhagen Business School as an external lecturer. With a background in the fields of computer science (BSc & MSc), business informatics (BSc), human-centered communication and informatics (PhD), Khalid works on IT systems' development, integration, and adoption processes. His research contributes in the multi-disciplinary fields of interaction design, service design, educational technology, diffusion research, health informatics, and sports science. He received best teacher award 2016 at the faculty of Humanities, Aalborg University, Denmark.
Peter Mozelius has since 1999 been employed as a teacher and researcher at the Stockholm University in Sweden. During the last decade he has developed more than ten courses on Programming and Game-based learning. In December 2014 Peter defended his PhD thesis on the use of ICT for development in emerging regions based on field studies in Sri Lanka. Research interests are in the fields of Game-based learning, ICT4D and Technology enhanced learning.