ECGBL Biographies

Below are the ECGBL Biographies of the Conference and Programme Chairs, Key Note Speakers and Mini-Track Chairs.

Conference and Programme Chairs

Helga Dis Isfold Sigurdardottir is a researcher at Nord University, focusing on digital game-based learning, video games, AI, online cultures, diversity, feminist theory, gender, mental health and career development. She has been an active ECGBL participant since 2011 and currently coordinates Work Package 3 (WP3) in the Neon Young Norway project, which develops social impact games and interactive media for young people's recovery narratives.Dr.Sigurdardottir guides digital game development students in creating these media products, ensuring high-quality and ethical outputs. Her work bridges game development and mental health, advocating for inclusive and ethical digital media. Through her research, she contributes to the intersection of technology, diversity, and mental health, fostering collaborative, socially impactful projects


Robin Isfold Munkvold is a researcher and educator at Nord University with over a decade of involvement in the European Conference on Game-Based Learning (ECGBL) network. His research over the past 10-15 years has focused on enhancing the quality of technology programs in higher education, with specific expertise in gamification, game-based learning, and user experience (UX). Dr. Munkvold is also a key contributor to the Centre for Excellent IT Education (Excited), a nationally funded center dedicated to advancing IT education, where he has served in a leadership role for eight years.  In addition to his research, Dr. Munkvold holds a prominent position within Forskerforbundet (The Norwegian Association of Researchers) at Nord University, advocating for academic professionals across Norway. His work contributes significantly to educational innovation and academic advocacy, reinforcing his influence in both technology education and the broader academic community.

Key Note Speakers

Mini Track Chairs

Dr. Panagiotis Fotaris is a Principal Lecturer at the University of Brighton, UK, specialising in Game Design, Narrative, and User Experience. His research explores the use of escape rooms, generative AI, and immersive technologies in higher education, with a focus on enhancing game-based learning. Dr. Fotaris has authored over 40 publications, with more than 1,600 citations, and has led innovative projects on cybersecurity awareness and information literacy through educational escape rooms.

Sónia Pais, PhD in Education, is an Associate Professor at the Polytechnic of Leiria. She is a researcher at CiTUR - Centre for Tourism Research, Development and Innovation. Her research interests are in educational sphere, including how best to teach math subjects. She has interest in Mathematical Education, Educational Technology, Pedagogical Innovation and Game Based Learning.

Martin Sillaots is an associate professor of serious games and the head of the master’s programme for digital learning games at Tallinn University. Teacher of project management and project-based courses, a national coordinator of international projects and a manager of national projects. Strategic advisor of the European Parliament Role-Playing Games.

 

Workshop Facilitators