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ECGBL

11th European Conference on Games Based Learning 
5 - 6 October 2017, Graz, Austria

Location of Conference

The FH JOANNEUM University of Applied Science,
Graz, Austria

Welcome to ECGBL 2017

Welcome to ECGBL 2017

The European Conference on Games Based Learning was established 9 years ago. It has been held in Scotland, Spain, Portugal, Germany, Greece, Norway to mention only some of the countries who have hosted it. ECGBL is generally attended by participants from more than 40 countries and attracts an interesting combination of academic scholars, practitioners, game designers and individuals who are engaged in various aspects of games-based learning and serious games. Among other journals, the Electronic Journal of e-Learning publishes a special edition of the best papers presented at this conference.

The conference is also host to The 5th International Educational Games Competition.

ECGBL 2017 is being held at the FH JOANNEUM University of Applied Science, Graz, Austria on 5-6 October and the Conference Chair is Dr Maja Pivec.

ECGBL 2017 will have a number of pre-conference events on Wednesday 6th October including a Game Jam and Pre-Conference Workshops.

ECGBL Chairs

Conference Chair

Dr Pivec Maja

Dr Maja Pivec

Programme Chair

josef-grundler

Josef Gründler

A personal message from the Conference Chair

We are looking forward to welcoming you to the 11th European Conference on Game Based Learning (ECGBL 2017) which we are hosting at The FH JOANNEUM University of Applied Science, Graz, Austria. ECGBL is returning to Graz for the second time and we hope to have both old and new colleagues join us there in 2017.

This year we are introducing some new initiatives to ECGBL to broaden the scope of the conference as well as to foster creativity, networking and a better exchange of knowledge.

As technological development makes AR and VR technology more affordable, there is a strong focus this year on innovative game-based technological solutions and case studies, as for example in the mini track Mixed Reality for Game-Based Learning. In addition, the mini track on Game-Based Learning in Health Care Education, focuses on using CAVE technology and other 3D immersive methods for health care education, and studies the medical effects games and VR have on people’s response to conditions such as motion sickness, presence, immersion, performance anxiety etc.

We are looking forward to a  varied pre-conference program on the day prior the conference. This year, for the first time we will organize a one day game jam adjunct to ECGBL, where participants will in groups face the challenge of creating a fun learning game. Specifics of the challenge and a briefing on topic will be revealed at the start of the game jam. There will also be a half a day hands-on workshop on eye tracking use for assessment and improvement of player experience on mobile devices (details to be announced soon).

Besides conference key-notes, another highlight of the conference is a round table initiated and organised by the Gaming Horizons team (http://www.gaminghorizons.eu/ ).  Early research results highlight the nuances and contradictions of ethical game design in the mainstream industry, and point to the existence of new development conventions, professional subcultures and tensions that underpin a drive towards a more socially responsible design culture. Following initial statements we will all be encouraged to debate how video games are developed, discussed in public and scholarly forums, and used for cultural and educational purposes.

I very much hope you will be able to join us in Graz this coming October!


Maja Pivec

Important Dates

Abstract submission deadline16 March 2017 Extended until 3rd April 2017
Notification of abstract acceptance26 March 2017
Full paper due for review04 May 2017
Call for Games Closes16 June 2017
Notification of paper acceptance13 July 2017
Notification of Game acceptance16 July 2017
Earlybird registration closes27 July 2017
Final paper due (with any changes)10 August 2017
Final author payment date31 August 2017

ECGBL Publication Opportunities

Publication Opportunities

 

 

ECGBL Publication Opportunities

Papers accepted for the ECGBL will be published in the conference proceedings, subject to author registration and payment. The conference proceedings have an ISSN (2049-0992) and will be assigned an ISBN on publication.

Additionally, papers that have been presented at the conference will also be considered for publication in:

ECGBL Conference Proceedings Accreditations

Accreditations & Listings

 

 

 

ECGBL 2016 Conference proceedings Accreditations

Proceedings of the European Conference on Games Based Learning (ECGBL) are:

  • indexed in the Thomson Reuters ISI Web of Science (WOS) Conference Proceedings Citation Index
  • indexed by the Institution of Engineering and Technology in the UK
  • listed in the EBSCO database
  • listed on Google Book Search
  • listed on Google Schoolar
  • indexed by Elsevier SCOPUS
  • Ranked by the Norwegian Register for Scientific Journals, Series and Publishers

The Conference Proceedings are submitted for accreditation on publication. Please note that depending on the accreditation body this process can take up to several months.