ECGBL 2025

19th European Conference on Games Based Learning

ECGBL Future and Past

Conferences ECGBL ECGBL – Future and Past

If you would be interested in hosting ECGBL, please read the hosting document and contact Sue Nugus, Conferences Director, for more information.

ECCWS 2024

Aarhus University, Denmark
Stakladen,
Universitetsparken 423, 8000
Aarhus

03-04 October 2024

Proceedings

The Electronic Proceedings from ECGBL are included in your registration and are available to download for conference participants.  They are also available to purchase in 2 different formats.

  • PDF Download – ÂŁ55
  • Printed Version available from our bookshop:

Winners at ECGBL 2024

PhD winners

Golden, USA Gamification Powered by a Large Language Model to Enhance Flipped Classroom Learning in Undergraduate Computer Science
Kathleen Kelly with Christine Liebe, Colorado School of Mines,

Poster winner

Indie Games Ethical and Socioemotional Development in Secondary Education
Jorge Oceja, JĂșlia VilasĂ­s-Pamos, and JesĂșs Salinas, Universitat de les Illes Balears, Spain

Competition Game Winners

Games in Development

1st Place
Rahee
Jyothi Krishnan and Bhavya Agarwal

2nd Place
Guardians of Tomorrow
Brian Nelson, Diane Jass Ketelhut, Luis Perez Cortes, Jeremy Bernier and Lin Yan

Joint 3rd Place
Eelemental Home
Antonio JoaquĂ­n Franco-Mariscal and Maria Jose Cano-Iglesias

MADZI
Alan Devins, Stephen Farley, Mary Coogan, Paul Keating, John Hannafin and Daria Kravtosova

Fully Developed Games, Digital

1st Place
T.E.G. Solutions
Anita Dahlberg and Simon Egenfield-Nielsen

2nd Place
Till Next Bill
Julien Schekter, Nicolas Heredia and Frederic Cerchia

Joint 3rd Place
Climate Smart
Anna Davies and Stephen Hugel

DEGRADATOR
Natalia Szulc et al

Fully Developed Games, Non-Digital

1st Place
Terrible Workers
Lawrence Zheng, Archana Ramakrishnan, Simran Chawla, Manvi Gupta and Jenny Liu

2nd Place
Water Champions
Stathi Paxinos and Annisa Hasanah

3rd Place
Games of Games
Caroline Archambault

Student Games

Morning

1st Place
Numerico
Neel Umesh Mantri

2nd Place
TheraBuddy
Isa Ozgur Ozer and Onur Sezer

3rd Place
New Heart, New Life
Lu Ka Hei, Cheung Ho Chun, Kwan Pak Hang, Chan Ching Man, Mak Sin Mei and Siu Ching Yiu

Afternoon

1st Place
The Policy Maker
Shuyin Zheng and Victoria Fischer

2nd Place
Blackout
Stella Stefany and Rickman Roedavan

3rd Place
Body of Knowledge
Stephanie O’Dell Daugherity

Escape Rooms

1st Place
Escape from Building 7041
Sarah Campbell

2nd Place
The Chest of Lord Maxwell
Ladislav Janiga and Viera Haverlikov

3rd Place
The Hidden Hospital
Jenny Moffett and Harold Bok

Conference Executives

Conference Co-Chairs:

Dr. Ton Spil
Dr. Guido Bruinsma
Dr. Luuk Collou

Keynote Speakers: 

Professor Sara de Freitas
Gamechangers: Transforming agency, engagement and communities with digital game trails

Jan Willem Huisman
The loss of Personal Play Space Undermines our Society: Playing is the Foundation for the Human Scale

Message of Thanks

We extend our thanks to all participants at the conference, both presenters and attendees and gratefully acknowledge the support of University of Twente, Enschede, Netherlands, and the assistance provided by the Conference and Programme Chairs and keynote speakers. The stream and mini track chairs are to be applauded for their efforts in ensuring that timekeeping requirements were respected by all participants and the chair and discussants of the PhD Colloquium are thanked for their invaluable contribution to this important part of the conference.

Finally, we value and unreservedly acknowledge the essential role performed by the executive and programme committees in respect of the double blind review process.

We trust that that overall the conference exceeded your expectations; we welcome your feedback

Previous ECGBL Conferences

ECGBL 2023 TBD

Hosted by:

University of JyvÀskylÀ,
JyvÀskylÀ
Finland

27- 28 June 2024

Winners at ECCWS 2024

PhD winners

Social Comparison and Inverted Male Gaze in Marketing: An Exploratory Study of Gay Male Instagram Users’ Reasons for Stopping and Holding the Scroll

Glenn Mehta Technological University Dublin, Ireland

Virtual PhD winner

Beyond the Filter: How Feminism, Sustainability and Social Media Shape the Beauty Industry

Mehruba Haque, Estonian Business School, Tallinn, Estonia

Physical Poster winners (Joint first)

Instagram as a communication Tool for Higher Education Instiutions’ Internationalization Policy: A Case Study of European HEIs

Susana Pinto, Manuel Moreira da Silva, ISCAP, Porto , Portugal and Ana Belen Fernandez Souto, University of Vigo, Spain

And

How Adolescent Identity can be Influenced by Social Media Platforms

Orla Shiels and Gabriela Martinez Sainz, University College Dublin, Ireland

Conference Executives

Conference Chair: 

Dr Panagiotis Fotaris, University of Brighton

Keynote Speakers:

Dr Tony D. Sampson,  University of Essex

Return to Virality: Contagion Theory in the Age of Social Media

Dr Martin De Saulles, University of Brighton

Establishing trust in an AI-driven economy

ECGBL 2023

Hosted by:
University of Twente
Drienerlolaan 5
7522 NB Enschede The Netherlands

Website: https://www.utwente.nl

05-06 October 2023

Winners at ECGBL 2023

PhD winners

Using RPG-based Learning Environment to Increase Engagement and Motivation for Learning Higher Mathematics
Evgenia Anagnostopoulou, University of Sussex, Brighton, UK

Honourable mention:
Meraki: Encouraging Language Learning in Real-World Simulations Through AI Para-Social Relationship Building
Subhangi Namburi and Gail Hopkins, University of Nottingham, United Kingdom (P)

Poster Winner

Is game-based assessment fair? Impact of human interaction on applicant’s reactions
Tobiasz Naryniecki, University of Warsaw, Poland

Conference Executives

Conference Co-Chairs:
Dr. Ton Spil
Dr. Guido Bruinsma
Dr. Luuk Collou

Keynote Speakers

Professor Sara de Freitas
Gamechangers: Transforming agency, engagement and communities with digital game trails

Jan Willem Huisman
The loss of Personal Play Space Undermines our Society: Playing is the Foundation for the Human Scale

Competition game winners

Games in Development

Dragons of Afterlands
Sarah Campbell and Marcus Munafo, Play Well for Life and University of Bristol, UK

Fully Developed Digital Games

Winner
Julia: A science Journey
Xavier Rubio Campillo, University of Barcelona, Spain

Runners up
KlankKr8
Olivier Hokke, Game Tailors & RiD

Venture Valley Game
Nick Night, Singleton Foundation, USA

Fully Developed Non-Digital Games

Winner
Biodiversity in schools
Jen-Yuan Yeh and Hsin-Yi Liang, National Museum of Natural Science and I-Shou University, Taiwan

Runner Up
A LEGO game to teach teamwork theories
Ian Stewart, University of Manchester, UK

Honorable mentions
Crown coast: Finding Hidden Gems
Chih Chen Kuo, National Taiwan University of Sciene and Technology

Power Jungle Board Game: Pathway to Sustainable Energy
Sukumal Surichamorn, JoySukumal Design

Escape Room Games

Winner
Escape the Infected: Brighton’s Last Stand
Deeksha Bhushan, Surbhi Arora, Jugneet Singh Chhatwal and Shailaja Prasad, University of Brighton, UK

Student Games

Runner up
Ominous Stew
Alexander Bob, Jonas Wehling and David Dorian, Julian Becker, Lisa Hofmeister and Pascal Janssen, Hochschule Harz Wernigerode, Germany

Winner
Roaring
Deng Cheuk Man, Man Wai Hou, Wan to Hui Ho Yin Lam and Ching Yee Mok, Man Kwan Pak Kau College, Hong Kong

Student Games

Winner
The Viscious Worm Board Game
Feyza Ercos, Ghent University, Belgium

ECGBL 2022

Hosted by:
LusĂłfona University
Lisbon
Portugal

06-07 October 2022

Winners at ECGBL 2022

PhD winners

Joint 1st

Vera Pradiante, Lusofona University/CICANT, Lisbon
‘The Contribution of Game-based learning: Children with Autism Spectrum Disorder and Dyscalculia’

Astrid Patricia Marin Jimenez and Francis Dube
‘Pedagogical Foundation to Promote Students’ Engagement and Creativity while Co-creating a Music Learning Game’

Poster Competition

Joint 1st

Tomas Havlik et al, University of Defence, Czech Republic
Wargaming Simulator MASA SWORD for Training and Education of Czech Army Officers

Fredrik Rusk and Matilda Stahl, Abo Akademi University, Finland
eSports: The new “white boys” Club? Problematizing the Norms Limiting Diversity and Inclusion in an Educational Gaming Context

Tone Vold, Norway University of Applied Sciences, Rena, Norway
Using an Outdoor Quiz Game to Support Student Socialisation.

Conference Executives

Conference Co-Chairs:
Conceição Costa, Filipe Costa Luz & Nuno Fachada, Lusófona University, Portugal

Keynote Speakers

PatrĂ­cia Gouveia, Lisbon University, Portugal
Eco gaming: How feminism and play are key to changing the world

Petros Lameras, Coventry University, UK
Designing Serious Games through Research: A Relational Perspective

Competition game winners

Fully developed games

1st Place
Vit Sisler, Svoboda 1945

2nd Place
Beata Mierzwa, Microscopya

3rd Place
Luana Silveri Luana, Youtopia

Games in Development

1st Place
Adam Barnard, LINA

2nd Place
Gloria Mittmann, Hygiene in the Course of Time

3rd Place
Olga Sowa, Diversity Game

Student Games

1st Place
Sabina Sirca, Officer Ollie to the rescue

2nd Place
Miha Medved, HTML-Dash

3rd Place
Karl Wien, AEON: The Emergence of Life

ECGBL 2021

Hosted by:
University of Brighton
Moulsecoomb Campus
Lewes Road
Brighton
BN2 4AT
UK

23-24 September 2021

Winners at ECGBL 2021

PhD winners

Mifrah Ahmad, Deakin University, Melbourne, Australia
Teacher’s Contemplation Towards Selecting and Evaluating Games for Classroom

Commendations for:

David Bar-El, Northwestern University, Evanston, and Kathryn Ringland, University of California Santa Cruz, USA
Teachers Designing Lessons with a Digital Sandbox Game: The Case of Minecraft Education Edition

Poster Winner

Chiara Piazzalunga, Linda Greta Dui, Simona Ferranti, Matteo Matteucci, Politecnico di Milano, Cristiano Termine and Marisa Bortolozzo, University of Insubria, Italy
A Serious Game to Anticipate Handwriting Difficulties Screening Through Visual Perception Assessment

Commendations for:

Asge Frederik Matthiesen, MĂŠrsk McKinney MĂžller Institute and Lasse Juel Larsen, Institut for Kulturvidenskaber, Odense Denmark
Facing your Fears: Design of a VR Tool for Usage within Exposure Therapy for Patients with Social Anxiety Disorders Combined with Selected Game‐based Elements

Conference Executives

Conference Chair:
Panagiotis Fotaris, University of Brighton, UK

Programme Co-Chairs:
Dr Cate Grundy and Dr Marcus Winter, University of Brighton, UK

Keynote Speakers

Pete Jenkins
Seven Steps to Gamification Success

Diana Laurillard

Competition game winners

Non-Digital Games

Wu Mi-cha and Chen Yenjui
Seek and Search – National Palace Museum, Seek and Search – Qianlong Emperor’s Southern Tours

Games installed on a device

Iza Marfisi
TurtleTablet

Web-based Games

Julien Schekter
CoronaQuest

Special mention: Antonia Schorer with the Nemesis Game

Student Games presented in the Pecha Kucha style

Gloria Mittmann
School can be a Nightmare

2nd place: Jiaqi Yu and Andre R. Denholm
The Nomands

3rd place: Mary Ann Comunale
Hep B-Ware

ECGBL 2020

Hosted by:
University of Brighton
Moulsecoomb Campus
Lewes Road
Brighton
BN2 4AT
UK

23-25 September 2020

Winners at ECGBL 2020

Non-Digital Games

1st Place
Reef StakesÂź
Yew Aun Quek

2nd Place
WinWin Insurance Plus
Huei-Tse Hou and Chih-Chen Kuo

3rd Place
Brave New World
Helen Hall, Tom Lewis and Javier Garcia Oliva

Digital Games

1st Place
Wired
Diarmid Campbell

2nd Place
Welcome Rookie: A Game of Ethics
Omar Elsayed

3rd Place
Little Fish Lagoon
Evan Rushton

Conference Executives

Conference Chair:
Panagiotis Fotaris, University of Brighton, UK

Programme Co-Chairs:
Dr Katie Piatt and Dr Cate Grundy, University of Brighton, UK

Keynote Speakers

Prof Nicola Whitton, University of Durham, UK
From games to play: what’s the difference?

Dr Alex Moseley, University of Leicester, UK
Playful Learning, Teaching and Researching

Student Games

Joint 1st Place
FABE Mathematics scrabble game
Dr Foluke B. Eze

Lathe Safety Simulator (VR)
Michael Callaghan and Niall McShane

Runner up
Cyberspace Invaders
Antonia Stylianou

Runner up
Institute Senra
Tugo-TijaĆĄ Ć trbenc and Oskar TeĆŸak

In Development Games

1st Place
Hex on Turtle Islands
Diane Jass Ketelhut and Anthony Pellicone

2nd Place
NEMESIS Game
Antonia Schorer

“More advanced” Commendation
GramMars Wars
Johan de Bruin

LifeLab+
David Farrell

ECGBL 2019

Hosted by:
University of Southern Denmark
Campusvej 55
DK-5230 Odense M

3-4 October 2019

Winners at ECGBL 2019

Joint Best PhD Papers

Digital Game-Based Learning for Early Childhood: Guardians’ Attitudes in Pakistan and Bangladesh
Lauri Pynnönen

Promoting 21st Century Skills with Game-Based Learning in Interdisciplinary Fisheries Education
JĂžrn Weines

Best Poster

Time to Walk
Thomas Wernbacher, Natalie Denk, Mario Platzer and Sylvia Titze

7th International Educational Game Competition Winners

Finished Games

1st Place:
Master of Numbers
Bilgen Demirdaß

2nd Place:
Enchanted Crystals
David Farrell and Spyridon Blatsios

3rd Place:
VRKeer
Carl Boel

Merit/Commendation: SumW0rdz
Gareth Kerry Rees

Conference Executives

Conference Chair:
Lars ElbĂŠk, University of Southern Denmark

Programme Co-Chairs:
Md. Saifuddin Khalid, Gunver Majgaard (PhD), University of Southern Denmark and Andrea Valente, Torino University, Italy

Keynote Speakers

Simon Egenfeldt-Nielsen, Serious Games Interactive
Social Gamification in Blended Learning Games

Helle Marie Skovsbjerg, Design School Kolding
Playful Play-Design: Balancing Danger and Safety in Children’s Full Body Play

Games in Development Winners

Joint 1st Place:
Homeless Monopoly
Jackie Calderwood

Maths Duel
Pierpaolo Dondio

Student Competition Winners

1st Place
Solar Race
Michael Callaghan

Joint 2nd Place
Once Upon a Maths
Mariana Rocha

Hunt for Human Rights
Stephen Farley, Jaia Alexandra Kavanagh, Laura Ann-Marie Masterson, Molly Carolanne Egan, Ellen Kearney, Willemijn Bosschaert, Lucy Edgeworth and Eve Ellen Mathews

ECGBL 2018

Hosted by:
SKEMA Business School
Sophia Antipolis
France

4-5 October 2018

Winners at ECGBL 2018

Best PhD Paper

Game Co‐Creation with Young Music Students: A Pedagogic Approach to Promote Creativity and Engagement
Astrid Patricia Marin Jimenez, Laval University, Quebec, Canada

Best Poster

Learning and Identity Construction through Gamification in Visual Art Education: A Student Perspective
Matilda StĂ„hl, Åbo Akademi University, Vasa, Hannah Kaihovirta, University of Helsinki and Minna RimpilĂ€, Vasa övningsskola, Finland

6th International Educational Game Competition Winners

Overall Joint Winners

Computer and VR Game Category:
The Chantry
David Moore, Sheffield Hallam University, UK

Non-Digital Games Category:
Crabs & Turtles
Katerina Tsarava, Leibniz Institut fuer Wissensmedien and Luzia Leifheit, University of TĂŒbingen, Germany

App Based Category:
MathemaTIC
Tanja Trobok, Vretta Inc., Canada

Web Based Category:
Treasure-HIT
Miky Ronan, Faculty of Instructional Technologies, Holon Institute of Technology