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ECGBL 2012
4-5 October, Cork, Ireland
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Abstracts Selected

 


Abstract submissions are now closed. This page now lists the abstracts selected for submission as full papers to the double blind review process. To protect the integrity of the review process, abstract titles and author details are separated. The former are listed in random order and the latter by lead author surname.

Full papers are due not later than 4 May 2012. Please read the model paper document and the submission guidelines page. Authors are advised that this is a FINAL date. Earlier submission of the full paper helps us to manage the review process in a timely manner. Papers should be submitted as soon as they are ready as .doc, .docx or .rtf file attachments by email to the Conference Manager, Julia Hawkins with the paper submission checklist and copyright form.

You can see an outline programme for the conference on the Programme page.

 

Abstract Titles – Listed in random order

Insights Into Student Learning Using Virtual Environments As Assessments; Datamining SAVE Science

Using Immersive Virtual Environments To Assess Science Understanding; The Impact Of Contextualization

Employing Roleplay in Teaching And Learning; A Case Of Higher Education

Schools As Interactive Playgrounds; An Investigative Study Of Hong Kong Local Primary Curriculum

Class Room vs In-Situ Simulation

Effective Citizenship Education Through Mobile Game Based Learning; The Statecraft X Curriculum

Gamebooks; Media Pucks For Interactive Teaching Learning/Teaching

Flow Experiences of Adolescents in Terms of Internet Café Environment and Computer Game Play Characteristics

A Design Strategy for Scaling Up Implementations in Virtual Environments

Educational Playability Heuristics for Educational Video Games

Assessment Integration for Games-based Learning

Game Based Learning Time-On-Task And Learning Performance According To The Students’ Temporal Perspective

Content Integration for Games-based Learning

An Inclusive Framework for Developing Video Games for Learning

Exploring The Educational Value Of Children's Game Authoring Practises; A Primary School Case Study

A Pilot Implementation Of An Immersive Online 3D Environment For Collaboration Among Computing Students In A Scottish University

Moving on; Use of Computer Games During Transitional Care For Young People With Long Term Medical Conditions

Using Social Media Technology as an Educational Tool

Universal Exchange Student: Transformative Games

Staying the Course – A Game Designed To Facilitate Students’ Transition To Higher Education

Collaborative Serious Game As A Sociable Computer-Supported Collaborative Learning Environment

Multimodal Interaction Experience for Users with Autism in a 3D Environment

The Use of Games to Foster Fluency

TRON; a Minimal Virtual Team Game For Education

Creating Serious Games Through Multidisciplinary Teams At Third Level; Evaluating The Implications Of An In-House Approach

GameDNA

Intelligent Assessment and Learner Personalisation in Virtual 3D Immersive Environments

Not Just For Children; Game-Based Learning For Older Adults

Scen-LRPG; a Board Game To Collaboratively Design GBL Scenarios Qualitative Analysis Of An Experiment

Virtual Tutor Into A Game; A Case Study From The MIRROR Project

Developing Games Within A Pedagogy That Enhances Equity

Learning And Enjoyment During After-School Hours; Evaluation Of An Integrative Model

Improve Or Not To Improve? Comparative Investigation Of Game-Based Learning In Technologically Advanced And Non-Sophisticated Environments.

Scenarisation Of A Pedagogical Activity Through Game Items

The Serious Game Approach to Problem Based Learning for the Dependent Learner

Development of Computer Games for Training Programming Skills

Towards Creative Pedagogy; Empowering Students To Develop Games

An Application of Adaptive Games-Based Learning to teach SQL using Learning Styles

Ludoliteracy And The Importance Of Learning With And About The Games

Evaluation of Computer Games Developed by Primary School Children to Gauge Understanding of Programming Concepts

Educational Games for Self Learning in Introductory Programming Courses

Potentials of Using Game-based Learning in Training; A Detailed Field Research

Reflective, Reflexive Guided Appropriation; Facilitating Teacher Adoption Of Game Based Learning In Classrooms

Multiplayer Adventures for Collaborative Learning With Serious Games

Collaboration and Learning while Creating a Game

Click, Share And Learn! Social Network Games As Serious play

MissionV - Game-Based Learning Through Virtual Worlds In 20 Irish Primary Schools

Eedu Elements; A School In A Game

Adaptive Serious Games – Move Over Maladaptive Assessment

Alternate Reality Game for University-Level Computer Science Education

Augmenting the Effects of Digital Game-based Learning through Augmented Reality

Hitting pads or playing drums?

Pre-service Teachers’ Views on Using Adventure Video Games for Language Learning

Learning Games 2.0; Enabling Learners to Collaboratively Modify their Games

“The Hunt For Harald “ - Learning Language And Culture Through Gaming

The Use of Games-based Learning at Primary Education Level within the Curriculum for Excellence; A Comparative Analysis of Two Regional Teacher Surveys

Game-Based Learning Using Story-Telling And Narrative Methods With Localised Content To Preserve Knowledge

Game Design and Evaluation of a Conflict Resolution Story-based Game for Adolescents

Teaching Information and Communication Technology in Greek Primary Schools

Flexible and Engaging Psychology Experiments Inside an Interactive 3D Virtual World

Game Technology Model; A Platform Independent Model for Model Driven Serious Games Development

The Value of Team-Based Mixed-Reality (TBMR) Games in Higher Education

Adaptive Board-Game To Teach Project Risk Management

Towards Social Serious Games

Learning Syntax Using Serious Games Gamification Of Programming Languages

FILTWAM Framework for Online Game-based Communication Skills Training Using Webcams and Microphones

Minecraft in an English Class

Exploring University Library Induction Within An Undergraduate Serious-Games Design Module

Let’s go to the Movies! Learning Math through Creativity and Role Playing

Combining Game Designs for Creating Adaptive Educational Games

Taxonomy-Based Serious Game Design

Towards a Game-Chatbot; Extending the Interaction in Serious Games

Physiological Measurement; the Emotional Indicator for Game based Learning

Simulation v Real Games With Rules

Game design as Group and Individual Exercise at Undergraduate and Graduate level

Interactive Game Environment for Virtual Distance Teaching and Learning; A Case Study

Cognitive task analysis (CTA) in the Continuing/ Higher Education Methods Using Games(CHERMUG) project

IMIGA

Serious Sports; Assessment of Sport and Movement Based Games

Video Games And Civic Learning

Digital Games and the Hero's Journey in Change and Innovation Management Workshops

Co-Designing Interactive Content; Developing A Road Safety Game Concept For Adolescents

Authoring and Re-Authoring Processes for Educational Adventure Games

Designing Games For Well-Being; Excergames For Elderly People

Measuring User Experience, Acceptance And Experienced Learning In Tablet Based Educational Game

Designing a Game-Based Social Application for Mathematics Education

Interactive Narrator in Ludic Space; A Dynamic Story Plot Underneath the Framework of MMORPGs Storytelling System

Education or business? Reflections on Professional Controversies in DGBL

Design and Evaluation of a 3D Collaborative Game to Support Game Based Learning

OpenGames; A Framework for implementing 3D Collaborative Educational Games in OpenSim

Self-Regulation of Learning In Games

Game-Based Assessment; Implementing An Android Application On Tablet Pcs For Peer-Evaluation

What Do We Learn From The 'Game Of Catallaxy'?

Cataloging Epistemological Resources and Frames in a Game-Based Instructional Physics Environment

What Can Play Theory Tell Us About Computer Games For Young Children?

Psychology, Pedagogy And Technology Of Online Remediation Of Reading Fluency Problems

Engineering Practices in Virtual Worlds

Paratexts of Play; How WoW Players Scaffold Their Own Learning Practice

Making Games and Environmental Design; Revealing Landscape Architecture

Development of a Game Environment for Physical Rehabilitation Purposes in Health Systems

Towards the Constructive Incorporation of Serious Games Within Object Oriented Programming

Games, Collaboration, and Physics; How the Structures of Informal Collaboration Affect Learning

Exploring the Educational Perspectives of XBOX Kinect Based Video Games

Stories from the 20th Century Czechoslovakia; Serious Game for Teaching History

Mastering Technology for Greater Autonomy; Device Familiarisation for Older Users Via Games

Video Game Genres and Learning Outcomes

InTouch; an Innovative M-Learning Kit to Improve Non-Routine Skills

Making the Implicit Explicit

Motivating Elderly People To Exercise Using a Social Collaborative Exergame with Adaptive Difficulty.

Vero come Loro; a Serious Game to Sensitize Teenagers About Counterfeiting

Tackling Sensitive Issues Using a Game-Based Environment; Serious Game for Relationships And Sex Education (RSE)

Self Adaptive Scenarios in Serious Games

Scripted Collaboration to Guide the Pedagogy and Architecture of Digital Learning Games

Educational Games Dedicated Developing The Communicative Competences And Strengthening The Knowledges In The Literary Field

Contextualized Interactive Story Driven Development Methodology

Role Of Educational Game To The Effective Mathematical Activities In Primary School

Contribution Of Educational Game To The Effective Communication In Educational Activities

The Design of a Serious Game for Art Museum; the Combination of Learning and Fun

A Serious Game for Romanic Bathhouse

Contribution Of Socio-Emotional Development Game To Social Integration Of Young Children From Disadvantaged Backgrounds

Harnessing Emotions for Game-Based Learning

Fostering Scientific Attitudes Through Game- Based Learning

Classification of Player Flow in Games through EEG Signal Analysis

Productive Failure in Game Based Learning

Motivational Variables in Reading Teaching; the Game as Additional Resource

Supporting Cognitive Adaptability through Game Design

Combining Game Based Learning and Content and Language Integrated Learning Approaches; a Proposal Utilizing QR Codes and Google Earth

Integrating PBL Games into a Graduate-Level Statistics Module

Social Game Fliplife; digging for Talents - an Analysis

Learning to Learn Together (L2L2) Processes Scaffolding Game Modelling Activities

Social Gaming;Only Click & Reward?

Delearyous

Towards an Educational Game Design Process Intelligently Assisted; an Approach Based on Semantic Service Oriented Architecture

Ontology Driven Code Generation for Developing Pervasive Game Based Learning Environments System (PGBLEs)

Aladdin; Integrating Culture, Storytelling, Pedagogy and Technology in an Arabic Language Learning Framework

Playful Learning; Can Serious Games Be Fun?

Game-Based Language Learning for Preschool Children – a Design Perspective

Standardised Training Simulations; A Case Study of the Water Industry in Australia

Rapid Development of Games Inspired Metacognitive Learning Experiences Using Moodle and GameMaker

Vocalnayno; Designing a Game-Based Intervention to Support Reading Development in Primary Schools

Role-play and Learning; Borrowing a Voice

The learning and Entertaining Potential of Interactive Storytelling in Serious Games

Serious Games and Enhanced Curriculum Planning for Gifted and Talented Ethnic Immigrant Students

Impact of Video Games-Based Learning on Academic Performance: A case study

Who needs time and money? How to design cheap and effective traditional games.

Investigating the Potential of Video Games to Improve Information Skills and Library Training

Development of J-Master; an Interactive Game-based Tool in Learning Basic Java Programming

 

 

Authors – Listed alphabetically by lead author surname

Alemi Minoo, Sharif University of Technology, Iran Lead and Aylar Fallah Vazirabad, University of Essex, UK

Ljungkvist Peter and Peter Mozelius, Department of Computer and Systems Sciences, Stockholm University, Swedish

Alklind Taylor Anna-Sofia and Per Backlund, University of Skövde, Sweden

Loza Agnieszka, IT University of Copenhagen, Denmark with Xavier Lafont, Denmark and Rilla Khaled, IT University of Copenhagen, Denmark

All Anissa and Jan Van Looy, IBBT-MICT-Ghent University, Belgium

Lui Siu Man, Colin Lemmon and John Hamilton, James Cook University, Australia

Allsop Yasemin, Wilbury Primary School, UK

Malliarakis Christos, Maria Satratzemi and Stelios Xynogalos, University of Macedonia, Greece

Arnab Sylvester, Serious Games Institute, UK with Katherine E Brown, Coventry University, UK and Sam Clarke

Maria Mabusela and Adams Jabu, University of Zululand, South Africa

Ask Kristine, Norwegian University of Science and Technology, Sør Trøndelag

Marinensi Giada, CATTID - Sapienza university of Rome, Italy with Carlo Maria Medaglia, Thomas Putz and Brunella Botte

Bahreini Kiavash, Rob Nadolski, Wen Qi and Wim Westera, Open University of the Netherlands, The Netherlands

Marinensi Giada, CATTID, Sapienza University of Rome, Italy with Stefania Barca, Carlo Maria Medaglia and Claudia Matera

Bates Matthew, David Brown, Jon Fletcher and Sandra Price, Nottingham Trent University, UK

Marlow Christopher, Ball State University, USA

Bermudez Raymond, Manuel S. Enverga University Foundation, Philippines with Ariel Sison, Emilio Aguinaldo College, Philippines and Bartolome III Tanguilig, Technological Institute of the Philippines - Quezon City, Philippines

Marques Leonardo and Deisy de Souza, Federal University of Sao Carlos, Brazil

Boskic Natasha, The University of British Columbia, Canada

Martinez-Garza Mario, Vanderbilt University, USA

Bourgonjon Jeroen, Ghent University, Belgium

Marty Jean-Charles, Liris, France with Philippe Pernelle, Liesp, France and Thibault Carron, LIP6, France

Boyle Elizabeth, University of the West of Scotland, Scotland with Peter van Rosmalen, Open University of the Netherlands, Netherlands and Ewan MacArthur and Thomas Connolly, University of the West of Scotland, Scotland, UK

McCusker Kerri, Jim Harkin, Michael Callaghan and Shane Wilson, University of Ulster, Northern Ireland, UK

Boyle Elizabeth, University of the West of Scotland, UK with Milos Kravcik, RWTH Aachen University, Germany

Mehm Florian, Johannes Konert, Stefan Göbel and Ralf Steinmetz, Multimedia Communications Lab (KOM), Technische Universität Darmstadt, Germany

Broker Thomas, Bauhaus-Universität Weimar, Germany

Mejbri Yemna, Maha Khemaja and Rafik Braham, Prince Research Group, ISITC, University of Sousse Hammam Sousse, Tunisia

Busch Carsten, Florian Conrad and Martin Steinicke, University of Applied Sciences HTW-Berlin – gameslab, Germany

Meyer Bente, Aalborg University, Copenhagen, Denmark

Cantwell Dale, Daire O Broin, Ross Palmer and Greg Doyle, Institute of Technology Carlow, Ireland

Monterrat Baptiste, Liris Laboratory - Insa Lyon, France with Elise Lavoué, Liris Laboratory - Université Lyon 3, France and Sébastien George, Liris Laboratory - Insa Lyon, France

Catel Mylene, Suny Potsdam, USA

Moseley Alex, University of Leicester, UK with Nicola Whitton, Manchester Metropolitan University, UK

Champsas Ioannis, Ioannis Leftheris, Thrasyvoulos Tsiatsos and Theodouli Terzidou, Aristotle University of Thessaloniki, Greece

Moustaki Foteini, Zacharoula Smyrnaiou and Chronis Kynigos, Educational Technology Lab, School of Philosophy, Faculty of Philosophy, Pedagogy and Psychology, Department of Pedagogy, Greece

Charles Darryl, University of Ulster, UK with Chris Hanna, SilverFish Studios, UK, Richard Paul, University of Ulster, UK and Therese Charles, SilverFish Studios, UK

Mustaquim Moyen, Uppsala University, Sweden

Charlier Nathalie, KU Leuven, Belgium with Kristof Konings, Limburg Catholic University College, Belgium

Natarajan Uma, Temple University, USA with Mandy Kirchgessner and Diane Ketelhut, University of Maryland, USA

Chee Yam San and Swati Mehrotra, Nanyang Technological University, Singapore

Neville Karen and Ciara Heavin, University College Cork, Ireland

Chee Yam San, Swati Mehrotra and Qiang Liu, Nanyang Technological University, Singapore

Nobaew Banphot, E-Learning Lab , Department of Communication, Denmark

Chen Ming-Puu and Howard Hao-Jan Chen, National Taiwan Normal University, Taiwan with Nian-Shing Chen, National Sun-Yet Son University and Christine Yang

Nogueira de Paula Gustavo, UNICAMP, Brazil

Chen Ming-Puu, National Taiwan Normal University, Taiwan with Nian-Shing Chen, National Sun-Yet Son University and Howard Chen, National Taiwan Normal University, Taiwan

Obikwelu Chinedu, Janet Read and Gavin Sim, University of Central Lancashire, UK

Clark Douglas and Blaine Smith, Vanderbilt University, USA

Oksanen Kimmo and Raija Hämäläinen, Finnish Institute for Educational Research, University of Jyväskylä, Finland

Coban Ayca, METU, Turkey with Gul Tokdemir and Nergis Cagiltay, Turkey

Oliveira Manuel, Sintef, Norway with Heiko Duin, BIBA, Germany

Corbett James and Margaret Keane, MissionV Education Limited, Ireland

O'Mullane John, University College Cork, Ireland with Kathleen O'Sullivan, Department of Statistics, University College Cork, Ireland

Cosgrave Mike, School of HIstory, University College, Ireland

O'Suilleabhain Gearoid, Deis, Ireland with Maja Pivec, FH Joanneum University of Applied Sciences, Austriaa nd Roisin Garvey and Darragh Coakley, DEIS, Ireland

Cuc Maria Claudia, Babes-Bolyai University, Faculty Of Psychology and Education Science, Romania

Panagouli Dimitra and Maria Priovolou, Hellenic American Educational Foundation, Athens College - Psychico College, Athens, Greece

Darzentas Dimitri, Utrecht University, Netherlands with Jenny Darzentas and John Darzentas, University of the Aegean, Greece

Pannese Lucia,  Stephane Chaudron and Dalia Morosini, Imaginary SRL, Italy

de Andrade e Silva Suen, Utrecht University, The Netherlands

Peffer Gilbert, CIMNE, Spain with Sharon Collard, Personal Finance Research Center, University of Bristol, UK and Henrik Poulsen, Blekinge Institute of Technology, Sweden

Demetriadis Stavros, Thrasyvoulos Tsiatsos and Anastasios Karakostas, Informatics Department, Aristotle University of Thessaloniki, Greece

Pernin Jean-Philippe, Florence Michau and Nadine Mamdran, LIG, Grenoble Institute of Technology,  France and Christelle Marais, Symetrix, France

Denholm John and Sara de Freitas, The Serious Games Institute, Coventry, UK

Pinto David, Non-Linear Learning, UK

Dourda Kyriaki, Tharrenos Bratitsis, Eleni Griva and Penelope Papadopoulou, University of Western Macedonia, Greece

Pisan Yusuf, University of Technology, Sydney, Australia

Dova Maria, Vasiliki Holeva and Loukas Koutsikos, National Kapodistrian University of Athens, Greece with Charalampos Patrikakis, Techological Educational institute of Pireus, Greece

Pivec Maja, FH JOANNEUM University of Applied Sciences, Austria Lead with Etelberto Costa, APG - Associação Portuguesa dos Gestores e Tecnicos dos Recursos Humanos, Portugal

Felicia Patrick, Waterford Institute of Technology, Ireland

Plotnikov Anton, Natallia Stakheika, Carlotta Schatten and Francesco Bellotti, University of Genoa - Dynatech, Italy

Fujimoto Toru, The University of Tokyo, Japan with Tadashi Misono, Shimane University, Japan, Kaoru Takahashi, The University of Tokyo, Japan and Yusuke Otsuji, Benesse Corporation, Japan

Pons Luc, Carole Bernon and Pierre Glize, Institut de Recherche en Informatique de Toulouse, France

Gallagher Patrick, Learning Analysis Research Corporation, USA with Shenan Prestwich, Advanced Distributed Learning, USA

Qi Wen, Open university Netherlands, Netherlands

Gaupp Rainer, EduSim, Switzerland

Raies Kaouther, Maha Khemaja and Rafik Braham, Prince Research Group, ISITC, University of Sousse Hammam Sousse, Tunisia, Tunisia

Gerkushenko Georgiy, Volgograd State Technical University, Russia with Svetlana Sokolova, Volgograd State Socio-Pedagogical University, Russia

Razak Aisya, Amanda Wilson, Thomas Hainey and Thomas Connolly, University of the West of Scotland, UK

Gupta Paridhi, The Hong Kong Polytechnic University, Hong Kong

Remmele Bernd, WHL Graduate School of Business and Economics, Germany

Hainey Thomas, Thomas Connolly and Liz Boyle, University of the West of Scotland, UK

Reuter Christian, Viktor Wendel, Stefan Göbel and Ralf Steinmetz, Technische Universität Darmstadt, KOM - Multimedia Communications Lab, Germany

Hakulinen Lasse, Aalto University, Finland

Romero Margarida and Mireia Usart, ESADE, Spain

Hamshire Claire and Nicola Whitton, Manchester Metropolitan University, UK with Peter Whitton, Salford University, UK

Rooney Pauline, Dublin Institute of Technology, Ireland

Hansen Thomas, Resource Center for Integration, Denmark  with Troels Myram, Troels Myram Consulting, Denmark

Rosichini Simone and Bassam A. Hussein, Norges Teknisk-naturvitenskapelige Universitet, Norway

Hawlitschek Anja and Klaus Peter Jantke, Fraunhofer Institute for Digital Media Technology, Germany

Schifter Catherine, Temple University, USA

Horne Joseph, Georgia State University, USA

Scott Michael, Brunel University, UK

Huang Ling-yi, National Chengchi University, Taiwan (R.O.C)

Scullion Jim, Mark Stansfield, Thomas Hainey, University of the West of Scotland and Thomas Connolly, University of the West of Scotland, UK

Hucknall Germaine, Open University, UK with Enda Dunican, Open University, Ireland

Shabalina Olga and Pavel Vorobkalov, Volgograd State Technical University, Russia with Alexander Davtyan, Moscow Institute of Physics and Technology, Russia and Peter Blanchfield, University of Nottingham, UK

Hughes James, Douglas Clark and Pratim Sengupta, Vanderbilt University, USA

Sigurdardottir Helga, Nord-Trønderlag University College and Norwegian University of Science and Technology, Norway

Ibrahim Amer, Francisco Luis Gutiérrez Vela, Natalia Padilla Zea and José Luis González Sánchez, University of Granada, Spain

Sisler Vít, Faculty of Arts, Charles University in Prague, Czech Republic with Cyril Brom, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic

Ideland Jens, Department of applied information technology, IT-faculty, University of Gothenburg, Sweden

Sliney Aidan and David Murphy, University College Cork, Ireland

Ige Temisan, University of Ibadan, Nigeria

Slowinska Magdalena, University of Westminster; The PRIZM Game Company, United Kingdom

Jerman Blazic Andrej, Jozef Stefan Institute, Slovenia with Claudia Ribeiro and João Pereira, INESC-ID, Portugal

Soebke Heinrich and Oliver Kornadt, Bauhaus-Universität Weimar, Germany

Jupit Amelia Jati Robert and Jacey-Lynn Minoi, Universiti Malaysia Sarawak, Malaysia with Sylvester Arnab, Serious Games Institute, University of Coventry, UK and Alvin Wee Yeo, Universiti Malaysia Sarawak, Malaysia

Soebke Heinrich, Christiane Hadlich and Oliver Kornadt, Bauhaus-Universität Weimar, Germany

Kalemis Konstantinos, National Centre of Local Goverment and Administration, Greece with Anna Kostarelou, Primary Education, Greece

Soflano Mario, Thomas Hainey and Thomas Connolly, University of the West of Scotland, UK

Kandroudi Marina, and Tharrenos Bratitsis, University of Western Macedonia, Greece

Soler Jose Luis, Pau Mendoza and Sheila Pons, Florida Universitaria, Spain

Kara Nuri and Kursat Cagiltay, Middle East Technical University, Turkey

Szczerbinski Marcin and Joanna Piotrowska, School of Applied Psychology, University College Cork, Ireland with Ulla Richardson and Aleksi Keurulainen, Agora Center, University of Jyväskylä, Finland

Kefei Ou, Waterford Institute of Technology, Ireland

Tang Stephen, Martin Hanneghan and Chris Carter, Liverpool John Moores University, UK

Ketamo Harri, Mikko Koskela, Timo Teimonen and Kaius Thiel, eedu Ltd., Finland

Trivilini Alessandro, Licia Sbattella and Roberto Tedesco, Politecnico di Milano, Department of Electronics and Information (DEI), Milano, Italy

Ketelhut Diane Jass, University of Maryland, USA with Angela Shelton, Temple University, USA, Brian Nelson, Arizona State University, USA and Catherine Schifter, Temple University, USA

Vaassen Frederik, CLiPS Research Center, University of Antwerp, Belgium

Ketelhut Diane Jass, University of Maryland, USA with Brian Nelson, Arizona State University, USA and Alexander Yates and Avirup Sil, Temple University, USA

van Nimwegen Christof and Herre van Oostendorp, Department of Information and Computing Sciences, Utrecht University, The Netherlands

Kiili Kristian, Tampere University of Technology, Finland with Antti Koivisto, Satakunta University of Applied Sciences, Finland, Enda Finn, Dundalk Institute of Technology, Ireland and Harri Ketamo, eedu Ltd., Finland

Van Rosmalen Peter, Open Universiteit, The Netherlands

Kiili Kristian, Tampere University of Technology, Finland with Carita Kiili, University of Jyväskylä, Finland, Michela Ott, Istituto Tecnologie Didattiche, Italy and Teemu Jönkkäri, Tampere University of Technology, Finland

Weizman Ayelet and Orit Broza, Snunit Center for the advancement of web based learning, Israel

Konert Johannes, Stefan Göbel and Ralf Steinmetz, Technische Universität Darmstadt, Germany

Wernbacher Thomas and Alexander Pfeiffer, Danube University Krems, Austria with Michael Wagner, Christian University College of Teacher Education Vienna/Krems, Austria and Joerg Hofstaetter, Ovos media, Austria

Kurzel Frank, University of South Australia, Australia

Whitton Nicola, Manchester Metropolitan University, UK with Nathalie Charlier, Katholieke Universiteit Leuven, Belgium, Michela Ott, Consiglio Nazionale Delle Ricerche Istituto Tecnologie Didattiche, Italy and Bernd Remele, Wissenschaftliche Hochschule Lahr, Germany

Leftheris Ioannis, Ioannis Champsas, Thrasyvoulos Tsiatsos and Theodouli Terzidou, Aristotle University of Thessaloniki, Greece

Wilson Amanda,Thomas Hainey and Thomas Connolly, University of the West of Scotland, UK

Leinonen Markus and Antti Koivisto, Satakunta University of Applied Sciences, Finland with Kristian Kiili, Tampere University of Technology, Finland

Wilson Andrew, Birmingham City University, UK and Janet McDonagh, Birmingham Children's Hospital NHS Foundation Trust,UK

Lemmon Colin, Carrie Lui, David Cottrell and John Hamilton, James Cook University, Australia

Zarraonandia Telmo, Paloma Díaz and Ignacio Aedo, Universidad Carlos III de Madrid, Spain

Liginlal Divakaran, Carnegie Mellon University, Qatar with Zeinab Ibrahim and Andreas Karatsolis, Carnegie Mellon University, USA

Zorina Aljona, ESSEC Business School, France

 

Last updated 16 May 2012

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