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ECGBL 2011
20-21 October, Athens, Greece
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| Home >> ECGBL >> ECGBL 2010 >> Abstracts Selected |
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| Abstracts Selected | |
| The closing date for abstract submissions has been extended to 14 April 2011. The review panel have completes the selection process for submissions received by 31 March 2011 and this page lists the abstracts selected for submission as full papers. Submissions received during the extension will be considered in order of receipt and authors notified as soon as possible. To protect the integrity of the double-blind review process, abstract titles and author details are separated. The former are listed in random order and the latter by lead author surname. Full papers are due not later than 19 May 2011. Please read the style guidelines document and the author guidelines page. Authors are advised that this is a FINAL date. Earlier submission of the full paper helps us to manage the review process in a timely manner. Papers should be submitted as soon as they are ready as .doc, .docx or .rtf file attachments by email to the Conference Manager, Julia Hawkins with the paper submission checklist and copyright form. You can see an outline programme for the conference on the Programme page. |
| Abstract Titles: Listed in random order |
| Computer Role-Playing Games as an Educational Game Genre; Activities and Reflection | Pass Go Quickly: Use of a Board Game to Provide Efficient and Effective Training in Course Design Concepts. |
| Digital Game Literacy; The Difference between Parents and Their Children | KanjiLearningLabDemo: Memorizing Kanji in a Playful Way |
| Best Practices in the Use of Managerial Simulation Games-Based Learning | Popular Computer Games VS Language Learning Games |
| User Centred Design and Development of an Educational Force-feedback Haptic Game for Blind Students | Tactical Incident Commander - an Online Training Game for Incident Commander Training |
| Educational Applications of Serious Games; the Case of the Game “Food Force” in Primary Education Students | A Survey Of Students’ Improved Mastery Of Game Playing Skills Through Informal Online Game-Based Learning |
| Can Autobiographical Memories Create Better Learning Games? The Case of a Scary ARG. | Motivations for Playing Computer Games in Relation to Gender: A Comparative Analysis of Three Studies at Higher Education |
| Two-Fold Using of Computer Games for Teaching Software Engineers | Teaching with Serious Game : Results of an Experiment |
| Using video games and brain training software to modulate human time perception | A Pilot Survey Investigating Trainee Doctors Attitudes to the use of Serious Games in Musculoskeletal Disease Education |
| Game-Based Learning Application Under the Curriculum for Excellence; From the Teacher’s Perspective | When Users' Actions Give Hints for Regulating a Collaborative Game-Based Learning Session. |
| Assessing Game Experiences Caused by Educational Collaborative Game | Playing Entrepreneurship: Can Games Make a Difference |
| Seven Lessons Learned From the Quest to Learn School | Games & Education: Building a Sustainable Innovation Ecosystem |
| Motivations for Playing Computer Games at Tertiary Education Level: A Comparison of Further Education and Higher Education Computing Students | The Place, Role and Importance of Motor Games in the Physical Education Lesson for Secondary School Pupils |
| Settings Goals in Psychology Serious Game for Preschool Children | Introducing Serious Games with Common Technologies |
| Language Learning and Games; an Experimental Study Comparing the Potential of Commercial Off-The-Shelf and Educational Games for Adult Foreign Language | Utilizing Multiplayer Video Game Design Principles to Enhance the Educational Experience in 3D Virtual Computer Supported Collaborative Learning Environments |
| The Effectiveness of Game-Based Learning on Students’ Mnemonic Techniques and Perceptions | Experiences with an Approach to an Unobtrusive Assessment of Motivational States in Immersive, Narrative Learning Environments |
| "Edutainment in Virtual Environments; An Academy Supporting Collaborative Learning in Second Life" | Advantages and Disadvantages of Storytelling in Teaching English at Academic Level; A Case Study in The University of Ploiesti, Romania |
| A MUVE in Service of Teacher Professional Development; How Engaging is Teaching Role-Playing Instruction in Second Life? | The Optimal Level of Children’s Participation in the Design of Games-Based Learning. |
| PCARD; Integrating Games into Classrooms | Mind Games and Academic Achievement; Which Convergences? |
| The Investigation of the Exergames’ Influence to the Deaf Children’ Balance | Gender Differences in a Story Driven Math Video Game |
| Game-based Assessment and the Effect on Test Anxiety; a Case Study. | Model of Social Believable NPCs for Teacher Training |
| Effect of Presence and Reading-While-Listening on Student Performance in an Immersive Virtual Environment to Assess Scientific Content and Inquiry | Story-Based Learning Activity Generation in a Context-Aware Mobile Role Playing Game |
| Learning Chemistry Through Inquiry with the Game “Legends of Alkhimia”; An Evaluation of Learning Outcomes | Play to Become a Leader and a Citizen of the World; ARGs as Teaching Spaces for Personal and Social Change |
| “An Innovative E-learning Approach Through Interaction and Collaboration in Virtual Environments” | The Role of Games-Based Learning in Enhancing Children's Emotional Literacy and Metacognitive Awareness |
| Designing Educational Exertion Games for Young Children | Assessment of Learning Progress in Open Games |
| Is User Profiling Useful to Enhance a Collaborative Session in a Learning Game? | Camaraderie, Cognition, and Meta-Cognate; Unpacking Trajectories of Becoming in WoW |
| Teachers Roles in Serious Games; Incorporating Serious Games in the Classroom of Students With Intellectual Disabilities | Effects of a Reading-While-Listening Affordance on Students’ Scientific Hypothesis Generation and Achievement in a Game-based, Virtual Environment Assessment |
| Games in an Age of Austerity | Exploring the Benefits of Digital Interactive Games on People's Health |
| User Generated AI in Sports Education | Towards Cultural Diversity Through Sports and Games |
| Learning by Developing Games; Experiences of Using Game-Authoring Environment in Sustainable Development Course | Outdoor Initiative Games using Mobile Digital Devices – a Preliminary Game Design |
| Do Hard-Players Transfer Soft Skills? | A Grounded Theory Study of Commercial Game Based Learning (Music) in HE |
| Non Verbal Behavior Analysis in Gaming and Game Based Learning | Gamers' Perceptions about Women in the World of Warcraft (WiWoW) |
| Reflective Flow in Digital Games | Factors Related to Meaning Generation in Science Learning |
| Towards Analysis of Cooperative Learning-Behavior in Social Dilemma Games | Junior Chemists In Action! An educational computer-aided LARP (Greece) |
| Close the gap - Obstacles and Solutions for the Missing Educational Games in Graduate and Further Education | Serious Games as a Successful Approach in Engineering Degree Courses to Improve Management Skills |
| Student Behaviors and Evaluations of Collaborative Learning Game | "Playful Learning" |
| Peer Collaboration, Facilitator Intervention, and Learning Styles in Computer Game-Based Learning; Initial Findings From an Empirical Study | Playing in School or at Home? An Exploration of the Effects of Social Context on Educational Game Experience |
| Promoting Cultural Awareness Through Game-Based Learning | Playability Design Pattern in Educational Video Game |
| Using Semantic Sensor Network Data as Content for Serious Games | Teachers as Innovative Users of Games in the Classroom. |
| Teachable Agents in Financial Capability Games | Pulling the Strings; Wired Puppetry |
| Engaging Students in Developing an Educational 3D Stereoscopic History Game | Digital Game-Based Learning and One-to-One Computing.Learning effectiveness and user experiences in primary schools |
| Studying Peer Interaction in an Informal Education Context with a Collaborative Embodied Interaction Game | Merging Digital and Urban Play Spaces; Learning by Playing and Creating Location-Based Games in Secondary Education |
| Introducing Component-Based Templates into a Game Authoring Tool | Visual Arts Learning in the Digital Era |
| Serious Games Taxonomies; a Critical Literature Review | Concept of a Gaming Platform for Domain-Specific User-Created Content |
| Exploring Intergenerational Interactions Using Social Games: a Case Study | ThIATRO: An Online 3D Game Teaching Art History |
| A Review of Scaffolding Approaches in Game-based Learning Environments | Educational Games for Financial Capability – a Comparative Evaluation |
| Using Digital Games to teach the Hero's Journey as a Model for Change and Innovation Management | Supporting Learning Role Playing Games Design; a Methodology and Visual Formalism for Scenarios Description |
| 4Decades – A Climate Leadership Game for Large Co-Located Groups | Usability and Likability of Tactile Devices for Learning Games for Young Children |
| How ICT can Support Students with Learning Difficulties so as to Address their Needs More Effectively | Can we use Existing Pedagogical Specifications in the Design of Mixed Reality Learning Games? |
| The Synergy of Three; Incorporating Games, Multimedia and Programming in Order to Improve Algorithmic Skills | Leadership in a Networked World; The case of Massive Multiplayer Online Environments |
| Can Games Based Learning Assists Teachers in Achieving the Aims of Curriculum to Bilingual Students of Different Ethnic Minorities? | Subjectivity as a Base for Fundamental Game Mechanics of Virtual Worlds in Engineering Education |
| Game on Acculturation; Sources | Let’s play with Elmer! |
| SimCity and The Sims Contrasted to Modern Architecture and Urban Masterplans | Integrating Digital Storytelling in Preschool Classrooms; Children Authoring Their Own Stories |
| Games’ Usability and Learning – The Educational Videogame “Be The Manager” | Conceptual and Technical Frameworks for Serious Games |
| Massive Multiplayer Online Games as Activity Systems | Accreditation! The Responsive Curriculum Game |
| Peer Group Learning During the Board Game Sessions | Adaptive Virtual Learning Landscapes to Enhance Student Reflective Processes |
| Gender Inclusivity in Games; Towards Reliability and Construct Validity of the of the Gender Inclusivity Rating Scale (GIRS) | Speed Race by Learning on the Wheel. Development of a Real Time Control Learning Game Using Hardware Toys and Data Acquisition System. |
| Design of Location-Based City Games by Adapting Traditional Board Games; the Invisible Cities Experience | Assessing AudaCity; Effective Strategies for Incorporating the Urban Board Game into the Classroom through Learning Outcomes and Assessment |
| Students Construct Mathematical Knowledge by Means of Tinkering with and Use of Digital Games | On Teaching Information and Communication Technology and Metacognitive Skills with Digital Games |
| World of Warcraft in the Classroom; a Research Study on Social Interaction Empowerment in Secondary School | Using Immersive Virtual Environments to Assess Science Understanding; the Impact of Contextualization |
| Designing a Pedagogical Intervention Based on the Use of Game Design as a Tool for Learning: “From PerfectVille to MyCity” | Influence of Learning Styles on the Acceptance of Game Based Learning in Higher Education; Experiences with a Role Playing Simulation Game |
| A Computer Educational Game as a Complementary Resource in Teaching Children with Learning Disability in Reading and Writing. | Digital Games Evaluation and Educational Assessment - a Review and Proposal for an Open Methodological Framework (OMEGA) |
| Utilizing an Educational Framework for the Development of Edutainment Scenarios | Early Childhood Post-Educated Teachers’ Views and Intentions About Using Digital Games in the Classroom |
| Model of Firearms Simulator Based on a Serious Game and Sensor Technology | Educational Game Project |
| Gaming for Sustainability; An Overview | Using Simulation Games to Improve Learning Skills |
| Videogames, Digital Storytelling and Learning Through Playing with Digital Narratives | I Play, Therefore I Create. Constructionist Video Games for Empowered Communities of Learners. |
| Putting Edutaiment in Practice; From Courseware Authoring to Problem-Oriented Games | Assessment of Motivation and Emotion While Engaged in Digital Educational Games |
| Evaluation of Introducing Programming to Younger School Children Using a Computer Game Construction Application | What Happens Off the Field? A Rhetorical Analysis of the Affinity Spaces Surrounding FIFA11. |
| Playing games with Alice in Wonderland; Using Gaming and Digital Narratives in Teaching Mathematics | The Importance of Humans in Simulation; Allowing the Lure of Technology to Drive Development. |
| Simulation-Based Teacher’s Training Avoiding Reductionism; the Project “simAULA; Tomorrow's Teachers Training” | Designing a 3D Collaborative Game to Support Game Based Learning |
| Serious Games in Education; Linking Pedagogy and Game Design | WEBminore, a 3D Game for Prevention of Child Abuse and Promotion of a Secure Use of Internet for Kids and Parents |
| Adaptive Serious Games – Move Over Maladaptive Assessment | Integrating Game Mechanics and Pedagogy; The Design and Production of Prospero, an Exploratory Grammar Game |
| “A Letter - A Story’’Interactive Games Digital Environment as Part of a Multimedia Learning Package | The Impact of ICT and Games Based Learning on Content and Language Integrated Learning |
| What do Breakdowns and Breakthroughs Tell us About Learning and Involvement Experienced During Game-Play? | An Analysis of the Motivations for Playing Computer Games in a Secondary Education Context; a Comparison with Tertiary Education |
| Computer Games and Their Use in Education in the Future | Virtual Praxicum in Tesol; A Practice Teaching Course in Second Life |
| User Experiences in a Mobile Educational Mixed Reality Game | Evaluating User Experiences in Rehabilitation Games |
| What Makes a Good Serious Game – Conceptual Approach Towards a Metadata Format for the Description and Evaluation of Serious Games. | Computer Games and Their use in Education in the Future |
| How the Neurophysiology of Play Could Inform the Design of Computer Games for Educational Use | How Entraining can an Edutainment Course be? Let the Students Answer That Question! |
| Game Based Learning in Entrepreneurship; The Academic Business Planner | Innovative Games-Based Learning Technologies, Applications, Tools and Environments |
| Educating Through Portable Digital Devices | Serious Games in Formal Education; Discussing Some Critical Aspects |
| The Golden Rules and the Blue Ocean Strategy of the Next Generation Innovative MMOG and Computer Game Environment Design | |
| Authors: Listed alphabetically by lead author surname |
| Abdul Razak Aishah, University of the West of Scotland, United Kingdom | Lieberoth Andreas, University of Århus, Department of Psychology, Denmark and Frank Allan Hansen, University of Århus, Department of Computer Science, Denmark |
| Abu Saad Nader and Atiyha Ahmad, Bethlehem University, Palestine | Limniati Laida and Dimitris Gouscos, Faculty of Communication and Media Studies, University of Athens, Greece |
| Arnab Sylvester, SGI, University of Coventry, Malaysia with Francesco Bellotti, UNIGE, Italy; Sara de Freitas, University of Coventry, UK; Kristian Kiili, Tampere University of Technology, Finland; Michela Ott, ITD-CNR, Italy and Alessandro De Gloria, UNIGE, Italy | Lu Chris and Maiga Chang, Athabasca University, Canada |
| Arnab Sylvester , SGI, University of Coventry, Malaysia with Riccardo Berta, University of Genova, Italy; Sara de Freitas, University of Coventry, UK; Jeffrey Earp, CNR-ITD, Italy; Maria Popescu; Margarida Romero; Mireia Usart and Ioana Stanescu | Maciuszek Dennis and Alke Martens, University of Rostock, Germany |
| Backlund Per, Anna-Sofia Alklind Taylor and Urban Carlén, University of Skovde, Sweden | Mandouvalou Sophia, Greek Educational Radio/Television, Greece and Aristarchos Papadaniel, Syllipsis Ltd Creative Productions/Publications, Greece |
| Badon Mathieu, Jean-Charles Marty and Thibault Carron, Université de Savoie, France | Manesi Soultana, Greece |
| Barendregt Wolmet, University of Gothenburg, Sweden | Manessis Dionissios, National and Kapodistrian University of Athens, Greece |
| Bates Matthew, David Brown and Wayne Cranton, Nottingham Trent University, UK | Männamaa Ivar, University of Tartu Viljandi Culture Academy, Estonia |
| Bedek Michael, Paul Seitlinger and Dietrich Albert, Graz University of Technology, Austria | Mariais Christelle, LIG - Symetrix, France with Florence Michau and Jean-Philippe Pernin, Laboratoire d’Informatique de Grenoble – Equipe MeTAH, France |
| Benassi Andrea and Caterina Orlandi, ANSAS, Italy with Matteo Cantamesse, CSRPC - Università Cattolica del Sacro Cuore - Milano, Italy | Marjanen Päivi, Ilkka Mönkkönen and Maija Vanhala, Laurea University of Applied Sciences, Finland |
| Bogatinov Dimitar and Slavko Angelevski, Military Academy Skopje, Macedonia with Vladimir Trajkovik, Faculty of Electrical Engineering and Information Technologies - Skopje, Macedonia | Markoulaki Thaleia, Greece |
| Bontchev Boyan and Dessislava Vassileva, Sofia University St. Kliment Ohridski, Bulgaria | Marone Vittorio, University of Padua, Italy |
| Boskic Natasha, The University of British Columbia, Canada | Marston Phil, University of Aberdeen, UK |
| Bottino Rosa Maria, Michela Ott and Mauro Tavella, ITD-CNR, Italy | Matthew Jewell, Rosetta Stone, USA |
| Bourgonjon Jeroen, Ghent University, Belgium and Thorkild Hanghøj, Aarhus University (DPU), Denmark | McNeill Michael, Darryl Charles, James Burke and Suzanne McDonough, University of Ulster, UK |
| Bröker Thomas and Heinrich Söbke, Bauhaus-Universität Weimar, InnoProfile, Germany with Oliver Kornadt, Bauhaus-Universität Weimar, Chair in Building Physics, Germany | Mehm Florian, Stefan Göbel and Ralf Steinmetz, Technische Universität Darmstadt, Germany |
| Bröker Thomas, Bauhaus-Universität Weimar. InnoProfile, Germany and Oliver Kornadt, Bauhaus-Universität Weimar. Chair in Building Physics, Germany | Melero Javier, Davinia Hernández-Leo and Josep Blat, Universitat Pompeu Fabra, Spain |
| Busch Carsten, Florian Conrad and Martin Steinicke, HTW-Berlin / gameslab, Germany | Meyers Al, Saisei Consulting, Inc., United States |
| Cantoia Manuela and Lorenzo Romeo, Catholic University of the Sacred Heart, Italy | Michel Christine, Francoise Sandoz-Guermond and Audrey Serna, INSA-Lyon, University of Lyon, France |
| Capdevila Bruno, Bertrand Marne and Jean-Marc Labat, Lip6 MOCAH Team, France | Mircea Dragu, Corina Dobrota and Ploesteano Constantin, Dunarea de Jos University of Galati, Romania |
| Caridakis George and Kostas Karpouzis, Image, Video and Multimedia Systems Laboratory, National Technical University of Athens, Greece | Moseley Alex, University of Leicester, UK |
| Carron Thibault and Jean-Charles Marty, Université de Savoie, France | Mysirlaki Sofia, Department of Digital Systems, University of Piraeus, Greece |
| Chatterjee Shiffon, Atasi Mohanty and Bani Bhattacharya, Centre for Educational Technology, Indian Institute of Technology Kharagpur, India | Mysirlaki Sofia and Fotini Paraskeva, University of Piraeus, Greece |
| Chee Yam San, Kim Chwee Daniel Tan and Ek Ming Tan, Nanyang Technological University, Singapore | Nakou Alexandra, Laboratory of New Technologies in Communication, Education and the Mass Media, Greece with Andreas Giannakoulopoulos, Ionian Univercity, Greece and Dimitris Gouskos, University of Athens, Greece |
| Chuang Tsung-Yen, National University of Tainan, Taiwan with Nian-Shing Chen, National Sun Yat-sen University, Taiwan and Ming-Puu Chen, National Taiwan Normal University, Taiwan | Oikonomou Christina, 1st Elementary School of Peristeri Athens, Greece and Agis Papantoniou, Technological Education Institute (TEI) of Piraeus, Greece |
| Cloosen Evelyn, Provinciale Hogeschool Limburg, Belgium with Jeroen Dierckx, EDM - UHasselt, Belgium and Jim Bollansée, Media & Design Academy - KHLim, Belgium | Oksanen Kimmo and Raija Hämäläinen, University of Jyväskylä, Finnish Institute for Educational Research, Finland with Birgitta Mannila, Jyväskylä College, Finland |
| Courdavault Charlotte, Sébastien George and Christine Michel, LIESP/DISP - INSA Lyon, France | Palazi Chryssanthi, High School, Greece and Constantinos Kalovrektis, Vocational School, Greece |
| Cozzolino Mauro, Luca Tateo and Filomena Faiella, University of Salerno, Italy | Papadimitriou Eleni and Anna Chronaki, University of Thessali, Greece and Alexandros Kapaniaris, C.S.F.P.T.E., Greece |
| Dayyani Basel, The American University in Dubai, UAE | Papadimitriou Eleni, University of Thessaly, Greece with Alexandros Kapaniaris, C.S.F.P.T.E., Greece and Anna Chronaki, University of Thessaly, Greece |
| De Grove Frederik and Jan Van Looy, Ghent University, Belgium with Joyce Neys, Erasmus University Rotterdam (Erasmus Research Centre for Media, Communication, and Culture), The Netherlands | Papaloukas Spyros, Kiriakos Patriarcheas and Michalis Xenos, Hellenic Open University, Greece |
| De Grove Frederik, Jan Van Looy and Peter Mechant, Ghent University, Belgium | Patsi Charikleia, Panagiotis Antoniou and Sophia Batsiou, Democritus University of Thrace, Department of Physical Education & Sport Science, Komotini, Greece, Greece |
| Delidaki Sophia and Vyzantinos Repantis, Hellenic American Educational Foundation, Greece | Peffer Gilbert, CIMNE - Centro Internacional de Metodos Numericos en Ingenieria, Spain with Adele Atkinson, OECD - Organisation for Economic Cooperation and Development, France and Henrik Cederholm, BTH - Blekinge Institute of Technology, Sweden |
| Deliyannis Ioannis and Andreas Giannakoulopoulos, Ionian University, Greece with Iraklis Varlamis, Harokopio University, Greece | Peffer Gilbert, CIMNE - Centro Internacional de Metodos Numericos en Ingenieria, Spain with Sharon Collard, PFRC - Personal finance research centre, University of Bristol, UK and Henrik Poulsen, BTH - Blekinge Institute of Technology, Sweden |
| Deliyannis Ioannis, Dalila Honorato and Thomas Vallianatos, Department of Audio and Visual Arts, Ionian University, Greece | Peterková Jindra, VŠB - Technical University of Ostrava, Czech Republic |
| Durisova Libuse, Faculty of Management and Economics , Tomas Bata University in Zlin, Czech Republic | Petridou Maria, Peter Blanchfield and Reham Alabadi, University of Nottingham, UK |
| Esteve González Vanessa, Mercè Gisbert Cervera and Jose M. Cela Ranilla, Rovira i Virgili University, Spain | Prassos Nikolaos, Stavros Sachtouris and Tsampika Karakiza, University of Aegean, Department of Primary Education, Greece |
| Fabricatore Carlo, University of Worcester, United Kingdom | Provelengios Petros and George Fesakis, Learning Technology and Educational Engineering Laboratory, University of the Aegean, Greece |
| Forsyth Rachel and Nicola Whitton, Manchester Metropolitan University, UK with Peter Whitton, Salford University, UK | Romeo Lorenzo and Manuela Cantoia, Catholic University of the Sacred Heart, Italy |
| Foster Aroutis and Mamta Shah, Drexel University, United States | Rossiou Eleni, University of Macedonia, Greece and Thomas Hainey, University of the West of Scotland, UK |
| Fotouhi-Ghazvini Faranak, Rae Earnshaw and David Robison, University of Bradford, United Kingdom with Ali Moeini, University of Tehran, Iran | Saridaki Maria, Angelos Evangelinidis and Constantinos Mourlas, National and Kapodistrian University of Athens, Greece |
| Frazer Alex, Kirk Martinez and Kevin Page, University of Southampton, England | Saridaki Maria, Konstantina Avlami and Constantinos Mourlas, National and Kapodistrian University of Athens, Greece |
| Froschauer Josef, Max Arends and Doron Goldfarb, Vienna University of Technology, Austria | Schifter Catherine, Temple University, U.S.A. |
| Gafu Cristina and Mihaela Badea, Petroleum-Gas University, Romania | Scullion Jim, Mark Stansfield and Thomas Connolly, University of the West of Scotland, United Kingdom |
| Gavrielidou Monica and Anna Chronaki, University of Thessaly, Greece | Serenelli Fabio, Enrico Ruggeri and Paolo Ferri, Università degli Studi Milano Bicocca, Italia |
| Göbel Stefan, TU Darmstadt, Germany | Shabalina Olga, Pavel Vorobkalov and Alexander Kataev, Volgograd State Technical University, Russia |
| Hainey Thomas, Liz Boyle and Thomas Connolly, University of the West of Scotland, Scotland | Shelton Angela, Temple University, USA |
| Hainey Thomas, Thomas Connolly and Liz Boyle, University of the West of Scotland, Scotland | Shen Chun-Yi, Tamkang University, Taiwan with Ming-Puu Chen, National Taiwan |
| Heili Joseph and Hélène Michel, ESC Chambery, France | Sinha Pushkar, Litmus Infotech Pvt. Ltd., India |
| Herbert Barry, Darryl Charles and Michael McNeill, University of Ulster, Northern Ireland | Sintoris Christos, Nikoleta Yiannoutsou and Demitriou Soterios, University of Patras, Greece |
| Herman Sorin, The Cyprus Institute, Cyprus and Eleni Stefanou, University of Agean, Greece | Siqueira Elton and Dionne Monteiro, UFPA, Brazil with Deisy de Souza and Leonardo Marques, UFScar, Brazil and Elton Salles, UFPA, Brazil |
| Hildmann Hanno, ETISALAT, Abu Dhabi, UAE with Jule Hildmann, Centrum für Erlebnispädagogik Volkersberg, Germany; Institut für Sportwissenschaft der Universität Augsburg, Germany | Skiniotou Caterina, Hellenic American Union, Greece |
| Hildmann Jule, Centrum für Erlebnispädagogik Volkersberg, Germany; Institut für Sportwissenschaft der Universität Augsburg, Germany, Germany and Günes Turan, Institut für Sportwissenschaft der Universität Augsburg, Germany | Sliney Aidan, David Murphy and John O'Mullane, University College Cork, Ireland |
| Hoeborn Gabriele and Jennifer Bredtmann, University of Wuppertal, Germany | Smits Jarka and Nathalie Charlier, Katholieke Universiteit Leuven, Belgium |
| Holdsworth Jason and Carrie Lui, James Cook University, Discipline of Information Technology, Australia | Smyrnaiou Zacharoula, Chronis Kynigos and Foteini Moustaki, National and Kapodistrian University of Athens, Greece |
| Hucknall Germaine, Open University, UK | Söbke Heinrich and Christiane Hadlich, InnoProfile „Intelligentes Lernen“ Bauhaus-Universität Weimar, Germany with Oliver Kornadt, Lehrstuhl Bauphysik, Bauhaus-Universität Weimar, Germany |
| Huizenga Jantina and Wilfried Admiraal, University of Amsterdam, The Netherlands with Geert Ten Dam, University of Amsterdam, The Netherlands | Spring-Keller Franziska, Educational Engineering Lab, University of Zurich, Switzerland and James W. Pellegrino, Research Science Learning Institute, University of Illinois at Chicago, United States |
| Iacovides Ioanna, James Aczel, Eileen Scanlon and Will Woods, The Open University, Insitute of Educational Technology, UK | Stamatoukou Georgia, Hellenic Open University, Greece andKonstantinos Chorianopoulos, Ionian University, Greece |
| Ibrahim Amer, Francisco Luis Gutiérrez Vela and José Luís González Sánchez, University of Granada, Spain | Szczesna Agnieszka and Tomasz Grudzinski, Silesian University of Technology, Institute of Informatics, Poland |
| Ibrahim Roziana, University of Southampton, United Kingdom | Tasnim Rahayu, Multimedia University, Malaysia |
| Intratat Charatdao, King Mongkut's University of Technology Thonburi, Thailand | Terzidou Theodouli and Thrasyvoulos Tsiatsos, Aristotle University of Thessaloniki, Greece |
| Jamaludin Azilawati, Mi Song Kim and David Hung, National Institute of Education, Singapore | Theodosi Angeliki, National & Kapodistrian University of Athens, Greece and Vassilis Papadimitriou, 2nd High School of Perama, Greece |
| Jupit Amelia Jati Robert and Jacey-Lynn Minoi, Faculty of Computer Science and Information Technology (FCSIT), Malaysia with Sylvester Arnab, SGI, University of Coventry, Malaysia | Timplalexi Eleni, Theatre Studies Dept, UOA, Greece |
| Jung Nusrat, VTT, Technical Research Center of Finland, Finland with Pushkar Sinha, Litmus infotech Pvt. Ltd., India and Päivi Jäväjä, Metropolia, Finland | Tragazikis Panagiotis, Sotirios Kirginas and Dimitris Gouscos, Laboratory of New Technologies in Communication, Education and the Mass Media, University of Athens, Greece |
| Kakleidakis Emmanouil, L.M.U., Greece and Evangelia Kaklidaki, Ministry of Education, Greece | Trivilini Alessandro, SUPSI-DTI, Switzerland |
| Kalaitzidou Eleni and Andreas Floros, Dept. of Audiovisual Arts, Ionian University, Greece, Greece | Tsitsos Vasilis and Charoula Stathopoulou, University of Thessaly, Greece with Eirini Kouletsi, Greece |
| Kalemis Konstantinos, National Centre for Public Administration and Local Government (E.K.D.D.A.), PTDE, Greece | Tzanetakos Nikolaos and Panagiotis Antoniou, Democritus University of Thrace, Greece with Marina Papastergiou, University of Thessaly, Greece |
| Kalyviotou Maria and Dimitris Gouscos, National and Kapodistrian University of Athens, Greece | Van Rosmalen Peter, Roland Klemke and Wim Westera, CELSTEC / Open University of the Netherlands, The Netherlands |
| Karadimitriou Konstantinos, University of Athens-Department of Museum Studies, Greece and Maria Roussou, Makebelieve Design & Consulting, Greece | Varelidi Chloe, Institute of Play, US |
| Katzlinger Elisabeth, Department of Data Processing, Austria with Michael Herzog, Hochschule Magdeburg-Stendal, Germany | Vasileiou Vasilis and Fotini Paraskeva, University of Piraeus, Greece |
| Ketamo Harri, Kimmo Kallama and Cimmo Nurmi, Satakunta University of Applied Sciences, Finland | Verhagen Harko, Dept of Computer and Systems Sciences, Stockholm University, Sweden with Mirjam Eladhari, Department of Game Design, Technology and Learning, Gotland University, Sweden and Magnus Johansson, Dept of Computer and Systems Sciences, Stockholm University, Sweden |
| Ketelhut Diane Jass, Temple University, USA and Brian Nelson, Arizona State University, USA | Verriopoulou Dionysia, University of Athens, Mithe, Greece and Vatakis Argiro, Cognitive Systems Research Institute (CSRI), Greece |
| Kickmeier-Rust Michael, Graz University of Technology, Austria | Vlieghe Joachim, Bourgonjon Jeroen and Ronald Soetaert, Ghent University, Belgium |
| Kiili Kristian, Tampere University of Technology, Finland and Antero Lindstedt, Flow Factory Oy, Finland | Wernbacher Thomas and Michael Wagner, Danube University Krems, Austria with Joerg Hofstaetter, ovos, Austria |
| King Colby and Matthew Cazessus, University of South Carolina, United States of America | Whitton Nicola, Manchester Metropolitan University, UK |
| Koivisto Antti, Satakunta University of Applied Sciences, Finland with Kristian Kiili and Arttu Perttula, Tampere University of Technology, Finland | Wilson Amanda, Thomas Connolly and Thomas Hainey, University of the West Scotland, Scotland |
| Konert Johannes, Viktor Wendel and Stefan Göbel, TU Darmstadt, Germany | Wilson Andrew, Birmingham City University, United Kingdom with Andrew Filer, University of Birmingham, United Kingdon and David Carruthers, City Hospital, United Kingdom |
| Konstantinidis Andreas, Thrasyvoulos Tsiatsos and Stavros Demetriadis, Aristotle University of Thessaloniki, Greece | Wojtowicz Lidia, Mark Stansfield, Thomas Hainey and Thomas Connolly, University of the West of Scotland, UK |
| Kreitmayer Stefan, Stephen Peake and Robin Laney, The Open University, United Kingdom | Xinaris Charalambos, Adonis Kourtellis and Alexandros Kakouris, University of Athens, Greece |
| Lemmon Colin, Carrie Lui and Vincent Ho, James Cook University, Australia | Yiannoutsou Nikoleta, Chronis Kynigos and Maria Daskolia, Environmental Education Lab, University of Athens, Greece |
Last updated 24 May2011

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