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ECGBL 2011
20-21 October, Athens, Greece
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Abstracts Selected

 


The closing date for abstract submissions has been extended to
14 April 2011. The review panel have completes the selection process for submissions received by 31 March 2011 and this page lists the abstracts selected for submission as full papers. Submissions received during the extension will be considered in order of receipt and authors notified as soon as possible.

To protect the integrity of the double-blind review process, abstract titles and author details are separated. The former are listed in random order and the latter by lead author surname.

Full papers are due not later than 19 May 2011. Please read the style guidelines document and the author guidelines page. Authors are advised that this is a FINAL date. Earlier submission of the full paper helps us to manage the review process in a timely manner. Papers should be submitted as soon as they are ready as .doc, .docx or .rtf file attachments by email to the Conference Manager, Julia Hawkins with the paper submission checklist and copyright form.

You can see an outline programme for the conference on
the Programme page.

 

Abstract Titles: Listed in random order

Computer Role-Playing Games as an Educational Game Genre; Activities and Reflection

Pass Go Quickly: Use of a Board Game to Provide Efficient and Effective Training in Course Design Concepts.

Digital Game Literacy; The Difference between Parents and Their Children

KanjiLearningLabDemo: Memorizing Kanji in a Playful Way

Best Practices in the Use of Managerial Simulation Games-Based Learning

Popular Computer Games VS Language Learning Games

User Centred Design and Development of an Educational Force-feedback Haptic Game for Blind Students

Tactical Incident Commander - an Online Training Game for Incident Commander Training

Educational Applications of Serious Games; the Case of the Game “Food Force” in Primary Education Students

A Survey Of Students’ Improved Mastery Of Game Playing Skills Through Informal Online Game-Based Learning

Can Autobiographical Memories Create Better Learning Games? The Case of a Scary ARG.

Motivations for Playing Computer Games in Relation to Gender: A Comparative Analysis of Three Studies at Higher Education

Two-Fold Using of Computer Games for Teaching Software Engineers

Teaching with Serious Game : Results of an Experiment

Using video games and brain training software to modulate human time perception

A Pilot Survey Investigating Trainee Doctors Attitudes to the use of Serious Games in Musculoskeletal Disease Education

Game-Based Learning Application Under the Curriculum for Excellence; From the Teacher’s Perspective

When Users' Actions Give Hints for Regulating a Collaborative Game-Based Learning Session.

Assessing Game Experiences Caused by Educational Collaborative Game

Playing Entrepreneurship: Can Games Make a Difference

Seven Lessons Learned From the Quest to Learn School

Games & Education: Building a Sustainable Innovation Ecosystem

Motivations for Playing Computer Games at Tertiary Education Level: A Comparison of Further Education and Higher Education Computing Students

The Place, Role and Importance of Motor Games in the Physical Education Lesson for Secondary School Pupils

Settings Goals in Psychology Serious Game for Preschool Children

Introducing Serious Games with Common Technologies

Language Learning and Games; an Experimental Study Comparing the Potential of Commercial Off-The-Shelf and Educational Games for Adult Foreign Language

Utilizing Multiplayer Video Game Design Principles to Enhance the Educational Experience in 3D Virtual Computer Supported Collaborative Learning Environments

The Effectiveness of Game-Based Learning on Students’ Mnemonic Techniques and Perceptions

Experiences with an Approach to an Unobtrusive Assessment of Motivational States in Immersive, Narrative Learning Environments

"Edutainment in Virtual Environments; An Academy Supporting Collaborative Learning in Second Life"

Advantages and Disadvantages of Storytelling in Teaching English at Academic Level; A Case Study in The University of Ploiesti, Romania

A MUVE in Service of Teacher Professional Development; How Engaging is Teaching Role-Playing Instruction in Second Life?

The Optimal Level of Children’s Participation in the Design of Games-Based Learning.

PCARD; Integrating Games into Classrooms

Mind Games and Academic Achievement; Which Convergences?

The Investigation of the Exergames’ Influence to the Deaf Children’ Balance

Gender Differences in a Story Driven Math Video Game

Game-based Assessment and the Effect on Test Anxiety; a Case Study.

Model of Social Believable NPCs for Teacher Training

Effect of Presence and Reading-While-Listening on Student Performance in an Immersive Virtual Environment to Assess Scientific Content and Inquiry

Story-Based Learning Activity Generation in a Context-Aware Mobile Role Playing Game

Learning Chemistry Through Inquiry with the Game “Legends of Alkhimia”; An Evaluation of Learning Outcomes

Play to Become a Leader and a Citizen of the World; ARGs as Teaching Spaces for Personal and Social Change

“An Innovative E-learning Approach Through Interaction and Collaboration in Virtual Environments”

The Role of Games-Based Learning in Enhancing Children's Emotional Literacy and Metacognitive Awareness

Designing Educational Exertion Games for Young Children

Assessment of Learning Progress in Open Games

Is User Profiling Useful to Enhance a Collaborative Session in a Learning Game?

Camaraderie, Cognition, and Meta-Cognate; Unpacking Trajectories of Becoming in WoW

Teachers Roles in Serious Games; Incorporating Serious Games in the Classroom of Students With Intellectual Disabilities

Effects of a Reading-While-Listening Affordance on Students’ Scientific Hypothesis Generation and Achievement in a Game-based, Virtual Environment Assessment

Games in an Age of Austerity

Exploring the Benefits of Digital Interactive Games on People's Health

User Generated AI in Sports Education

Towards Cultural Diversity Through Sports and Games

Learning by Developing Games; Experiences of Using Game-Authoring Environment in Sustainable Development Course

Outdoor Initiative Games using Mobile Digital Devices – a Preliminary Game Design

Do Hard-Players Transfer Soft Skills?

A Grounded Theory Study of Commercial Game Based Learning (Music) in HE

Non Verbal Behavior Analysis in Gaming and Game Based Learning

Gamers' Perceptions about Women in the World of Warcraft (WiWoW)

Reflective Flow in Digital Games

Factors Related to Meaning Generation in Science Learning

Towards Analysis of Cooperative Learning-Behavior in Social Dilemma Games

Junior Chemists In Action! An educational computer-aided LARP (Greece)

Close the gap - Obstacles and Solutions for the Missing Educational Games in Graduate and Further Education

Serious Games as a Successful Approach in Engineering Degree Courses to Improve Management Skills

Student Behaviors and Evaluations of Collaborative Learning Game

"Playful Learning"

Peer Collaboration, Facilitator Intervention, and Learning Styles in Computer Game-Based Learning; Initial Findings From an Empirical Study

Playing in School or at Home? An Exploration of the Effects of Social Context on Educational Game Experience

Promoting Cultural Awareness Through Game-Based Learning

Playability Design Pattern in Educational Video Game

Using Semantic Sensor Network Data as Content for Serious Games

Teachers as Innovative Users of Games in the Classroom.

Teachable Agents in Financial Capability Games

Pulling the Strings; Wired Puppetry

Engaging Students in Developing an Educational 3D Stereoscopic History Game

Digital Game-Based Learning and One-to-One Computing.Learning effectiveness and user experiences in primary schools

Studying Peer Interaction in an Informal Education Context with a Collaborative Embodied Interaction Game

Merging Digital and Urban Play Spaces; Learning by Playing and Creating Location-Based Games in Secondary Education

Introducing Component-Based Templates into a Game Authoring Tool

Visual Arts Learning in the Digital Era

Serious Games Taxonomies; a Critical Literature Review

Concept of a Gaming Platform for Domain-Specific User-Created Content

Exploring Intergenerational Interactions Using Social Games: a Case Study

ThIATRO: An Online 3D Game Teaching Art History

A Review of Scaffolding Approaches in Game-based Learning Environments

Educational Games for Financial Capability – a Comparative Evaluation

Using Digital Games to teach the Hero's Journey as a Model for Change and Innovation Management

Supporting Learning Role Playing Games Design; a Methodology and Visual Formalism for Scenarios Description

4Decades – A Climate Leadership Game for Large Co-Located Groups

Usability and Likability of Tactile Devices for Learning Games for Young Children

How ICT can Support Students with Learning Difficulties so as to Address their Needs More Effectively

Can we use Existing Pedagogical Specifications in the Design of Mixed Reality Learning Games?

The Synergy of Three; Incorporating Games, Multimedia and Programming in Order to Improve Algorithmic Skills

Leadership in a Networked World; The case of Massive Multiplayer Online Environments

Can Games Based Learning Assists Teachers in Achieving the Aims of Curriculum to Bilingual Students of Different Ethnic Minorities?

Subjectivity as a Base for Fundamental Game Mechanics of Virtual Worlds in Engineering Education

Game on Acculturation; Sources

Let’s play with Elmer!

SimCity and The Sims Contrasted to Modern Architecture and Urban Masterplans

Integrating Digital Storytelling in Preschool Classrooms; Children Authoring Their Own Stories

Games’ Usability and Learning – The Educational Videogame “Be The Manager”

Conceptual and Technical Frameworks for Serious Games

Massive Multiplayer Online Games as Activity Systems

Accreditation! The Responsive Curriculum Game

Peer Group Learning During the Board Game Sessions

Adaptive Virtual Learning Landscapes to Enhance Student Reflective Processes

Gender Inclusivity in Games; Towards Reliability and Construct Validity of the of the Gender Inclusivity Rating Scale (GIRS)

Speed Race by Learning on the Wheel. Development of a Real Time Control Learning Game Using Hardware Toys and Data Acquisition System.

Design of Location-Based City Games by Adapting Traditional Board Games; the Invisible Cities Experience

Assessing AudaCity; Effective Strategies for Incorporating the Urban Board Game into the Classroom through Learning Outcomes and Assessment

Students Construct Mathematical Knowledge by Means of Tinkering with and Use of Digital Games

On Teaching Information and Communication Technology and Metacognitive Skills with Digital Games

World of Warcraft in the Classroom; a Research Study on Social Interaction Empowerment in Secondary School

Using Immersive Virtual Environments to Assess Science Understanding; the Impact of Contextualization

Designing a Pedagogical Intervention Based on the Use of Game Design as a Tool for Learning: “From PerfectVille to MyCity”

Influence of Learning Styles on the Acceptance of Game Based Learning in Higher Education; Experiences with a Role Playing Simulation Game

A Computer Educational Game as a Complementary Resource in Teaching Children with Learning Disability in Reading and Writing.

Digital Games Evaluation and Educational Assessment - a Review and Proposal for an Open Methodological Framework (OMEGA)

Utilizing an Educational Framework for the Development of Edutainment Scenarios

Early Childhood Post-Educated Teachers’ Views and Intentions About Using Digital Games in the Classroom

Model of Firearms Simulator Based on a Serious Game and Sensor Technology

Educational Game Project

Gaming for Sustainability; An Overview

Using Simulation Games to Improve Learning Skills

Videogames, Digital Storytelling and Learning Through Playing with Digital Narratives

I Play, Therefore I Create. Constructionist Video Games for Empowered Communities of Learners.

Putting Edutaiment in Practice; From Courseware Authoring to Problem-Oriented Games

Assessment of Motivation and Emotion While Engaged in Digital Educational Games

Evaluation of Introducing Programming to Younger School Children Using a Computer Game Construction Application

What Happens Off the Field? A Rhetorical Analysis of the Affinity Spaces Surrounding FIFA11.

Playing games with Alice in Wonderland; Using Gaming and Digital Narratives in Teaching Mathematics

The Importance of Humans in Simulation; Allowing the Lure of Technology to Drive Development.

Simulation-Based Teacher’s Training Avoiding Reductionism; the Project “simAULA; Tomorrow's Teachers Training”

Designing a 3D Collaborative Game to Support Game Based Learning

Serious Games in Education; Linking Pedagogy and Game Design

WEBminore, a 3D Game for Prevention of Child Abuse and Promotion of a Secure Use of Internet for Kids and Parents

Adaptive Serious Games – Move Over Maladaptive Assessment

Integrating Game Mechanics and Pedagogy; The Design and Production of Prospero, an Exploratory Grammar Game

“A Letter - A Story’’Interactive Games Digital Environment as Part of a Multimedia Learning Package

The Impact of ICT and Games Based Learning on Content and Language Integrated Learning

 

What do Breakdowns and Breakthroughs Tell us About Learning and Involvement Experienced During Game-Play?

An Analysis of the Motivations for Playing Computer Games in a Secondary Education Context; a Comparison with Tertiary Education

Computer Games and Their Use in Education in the Future

Virtual Praxicum in Tesol; A Practice Teaching Course in Second Life

User Experiences in a Mobile Educational Mixed Reality Game

Evaluating User Experiences in Rehabilitation Games

What Makes a Good Serious Game – Conceptual Approach Towards a Metadata Format for the Description and Evaluation of Serious Games.

Computer Games and Their use in Education in the Future

How the Neurophysiology of Play Could Inform the Design of Computer Games for Educational Use

How Entraining can an Edutainment Course be? Let the Students Answer That Question!

Game Based Learning in Entrepreneurship; The Academic Business Planner

Innovative Games-Based Learning Technologies, Applications, Tools and Environments

Educating Through Portable Digital Devices

Serious Games in Formal Education; Discussing Some Critical Aspects

The Golden Rules and the Blue Ocean Strategy of the Next Generation Innovative MMOG and Computer Game Environment Design

 

 

Authors: Listed alphabetically by lead author surname

Abdul Razak Aishah, University of the West of Scotland, United Kingdom

Lieberoth Andreas, University of Århus, Department of Psychology, Denmark and Frank Allan Hansen, University of Århus, Department of Computer Science, Denmark

Abu Saad Nader and Atiyha Ahmad, Bethlehem University, Palestine

Limniati Laida and Dimitris Gouscos, Faculty of Communication and Media Studies, University of Athens, Greece

Arnab Sylvester, SGI, University of Coventry, Malaysia with Francesco Bellotti, UNIGE, Italy; Sara de Freitas, University of Coventry, UK; Kristian Kiili, Tampere University of Technology, Finland; Michela Ott, ITD-CNR, Italy and Alessandro De Gloria, UNIGE, Italy

Lu Chris and Maiga Chang, Athabasca University, Canada

Arnab Sylvester , SGI, University of Coventry, Malaysia with Riccardo Berta, University of Genova, Italy; Sara de Freitas, University of Coventry, UK; Jeffrey Earp, CNR-ITD, Italy; Maria Popescu; Margarida Romero; Mireia Usart and Ioana Stanescu

Maciuszek Dennis and Alke Martens, University of Rostock, Germany

Backlund Per, Anna-Sofia Alklind Taylor and Urban Carlén, University of Skovde, Sweden

Mandouvalou Sophia, Greek Educational Radio/Television, Greece and Aristarchos Papadaniel, Syllipsis Ltd Creative Productions/Publications, Greece

Badon Mathieu, Jean-Charles Marty and Thibault Carron, Université de Savoie, France

Manesi Soultana, Greece

Barendregt Wolmet, University of Gothenburg, Sweden

Manessis Dionissios, National and Kapodistrian University of Athens, Greece

Bates Matthew, David Brown and Wayne Cranton, Nottingham Trent University, UK

Männamaa Ivar, University of Tartu Viljandi Culture Academy, Estonia

Bedek Michael, Paul Seitlinger and Dietrich Albert, Graz University of Technology, Austria

Mariais Christelle, LIG - Symetrix, France with Florence Michau and Jean-Philippe Pernin, Laboratoire d’Informatique de Grenoble – Equipe MeTAH, France

Benassi Andrea and Caterina Orlandi, ANSAS, Italy with Matteo Cantamesse, CSRPC - Università Cattolica del Sacro Cuore - Milano, Italy

Marjanen Päivi, Ilkka Mönkkönen and Maija Vanhala, Laurea University of Applied Sciences, Finland

Bogatinov Dimitar and Slavko Angelevski, Military Academy Skopje, Macedonia with Vladimir Trajkovik, Faculty of Electrical Engineering and Information Technologies - Skopje, Macedonia

Markoulaki Thaleia, Greece

Bontchev Boyan and Dessislava Vassileva, Sofia University St. Kliment Ohridski, Bulgaria

Marone Vittorio, University of Padua, Italy

Boskic Natasha, The University of British Columbia, Canada

Marston Phil, University of Aberdeen, UK

Bottino Rosa Maria, Michela Ott and Mauro Tavella, ITD-CNR, Italy

Matthew Jewell, Rosetta Stone, USA

Bourgonjon Jeroen, Ghent University, Belgium and Thorkild Hanghøj, Aarhus University (DPU), Denmark

McNeill Michael, Darryl Charles, James Burke and Suzanne McDonough, University of Ulster, UK

Bröker Thomas and Heinrich Söbke, Bauhaus-Universität Weimar, InnoProfile, Germany with Oliver Kornadt, Bauhaus-Universität Weimar, Chair in Building Physics, Germany

Mehm Florian, Stefan Göbel and Ralf Steinmetz, Technische Universität Darmstadt, Germany

Bröker Thomas, Bauhaus-Universität Weimar. InnoProfile, Germany and Oliver Kornadt, Bauhaus-Universität Weimar. Chair in Building Physics, Germany

Melero Javier, Davinia Hernández-Leo and Josep Blat, Universitat Pompeu Fabra, Spain

Busch Carsten, Florian Conrad and Martin Steinicke, HTW-Berlin / gameslab, Germany

Meyers Al, Saisei Consulting, Inc., United States

Cantoia Manuela and Lorenzo Romeo, Catholic University of the Sacred Heart, Italy

Michel Christine, Francoise Sandoz-Guermond and Audrey Serna, INSA-Lyon, University of Lyon, France

Capdevila Bruno, Bertrand Marne and Jean-Marc Labat, Lip6 MOCAH Team, France

Mircea Dragu, Corina Dobrota and Ploesteano Constantin, Dunarea de Jos University of Galati, Romania

Caridakis George and Kostas Karpouzis, Image, Video and Multimedia Systems Laboratory, National Technical University of Athens, Greece

Moseley Alex, University of Leicester, UK

Carron Thibault and Jean-Charles Marty, Université de Savoie, France

Mysirlaki Sofia, Department of Digital Systems, University of Piraeus, Greece

Chatterjee Shiffon, Atasi Mohanty and Bani Bhattacharya, Centre for Educational Technology, Indian Institute of Technology Kharagpur, India

Mysirlaki Sofia and Fotini Paraskeva, University of Piraeus, Greece

Chee Yam San, Kim Chwee Daniel Tan and Ek Ming Tan, Nanyang Technological University, Singapore

Nakou Alexandra, Laboratory of New Technologies in Communication, Education and the Mass Media, Greece with Andreas Giannakoulopoulos, Ionian Univercity, Greece and Dimitris Gouskos, University of Athens, Greece

Chuang Tsung-Yen, National University of Tainan, Taiwan with Nian-Shing Chen, National Sun Yat-sen University, Taiwan and Ming-Puu Chen, National Taiwan Normal University, Taiwan

Oikonomou Christina, 1st Elementary School of Peristeri Athens, Greece and Agis Papantoniou, Technological Education Institute (TEI) of Piraeus, Greece

Cloosen Evelyn, Provinciale Hogeschool Limburg, Belgium with Jeroen Dierckx, EDM - UHasselt, Belgium and Jim Bollansée, Media & Design Academy - KHLim, Belgium

Oksanen Kimmo and Raija Hämäläinen, University of Jyväskylä, Finnish Institute for Educational Research, Finland with Birgitta Mannila, Jyväskylä College, Finland

Courdavault Charlotte, Sébastien George and Christine Michel, LIESP/DISP - INSA Lyon, France

Palazi Chryssanthi, High School, Greece and Constantinos Kalovrektis, Vocational School, Greece

Cozzolino Mauro, Luca Tateo and Filomena Faiella, University of Salerno, Italy

Papadimitriou Eleni and Anna Chronaki, University of Thessali, Greece and Alexandros Kapaniaris, C.S.F.P.T.E., Greece

Dayyani Basel, The American University in Dubai, UAE

Papadimitriou Eleni, University of Thessaly, Greece with Alexandros Kapaniaris, C.S.F.P.T.E., Greece and Anna Chronaki, University of Thessaly, Greece

De Grove Frederik and Jan Van Looy, Ghent University, Belgium with Joyce Neys, Erasmus University Rotterdam (Erasmus Research Centre for Media, Communication, and Culture), The Netherlands

Papaloukas Spyros, Kiriakos Patriarcheas and Michalis Xenos, Hellenic Open University, Greece

De Grove Frederik, Jan Van Looy and Peter Mechant, Ghent University, Belgium

Patsi Charikleia, Panagiotis Antoniou and Sophia Batsiou, Democritus University of Thrace, Department of Physical Education & Sport Science, Komotini, Greece, Greece

Delidaki Sophia and Vyzantinos Repantis, Hellenic American Educational Foundation, Greece

Peffer Gilbert, CIMNE - Centro Internacional de Metodos Numericos en Ingenieria, Spain with Adele Atkinson, OECD - Organisation for Economic Cooperation and Development, France and Henrik Cederholm, BTH - Blekinge Institute of Technology, Sweden

Deliyannis Ioannis and Andreas Giannakoulopoulos, Ionian University, Greece with Iraklis Varlamis, Harokopio University, Greece

Peffer Gilbert, CIMNE - Centro Internacional de Metodos Numericos en Ingenieria, Spain with Sharon Collard, PFRC - Personal finance research centre, University of Bristol, UK and Henrik Poulsen, BTH - Blekinge Institute of Technology, Sweden

Deliyannis Ioannis, Dalila Honorato and Thomas Vallianatos, Department of Audio and Visual Arts, Ionian University, Greece

Peterková Jindra, VŠB - Technical University of Ostrava, Czech Republic

Durisova Libuse, Faculty of Management and Economics , Tomas Bata University in Zlin, Czech Republic

Petridou Maria, Peter Blanchfield and Reham Alabadi, University of Nottingham, UK

Esteve González Vanessa, Mercè Gisbert Cervera and Jose M. Cela Ranilla, Rovira i Virgili University, Spain

Prassos Nikolaos, Stavros Sachtouris and Tsampika Karakiza, University of Aegean, Department of Primary Education, Greece

Fabricatore Carlo, University of Worcester, United Kingdom

Provelengios Petros and George Fesakis, Learning Technology and Educational Engineering Laboratory, University of the Aegean, Greece

Forsyth Rachel and Nicola Whitton, Manchester Metropolitan University, UK with Peter Whitton, Salford University, UK

Romeo Lorenzo and Manuela Cantoia, Catholic University of the Sacred Heart, Italy

Foster Aroutis and Mamta Shah, Drexel University, United States

Rossiou Eleni, University of Macedonia, Greece and Thomas Hainey, University of the West of Scotland, UK

Fotouhi-Ghazvini Faranak, Rae Earnshaw and David Robison, University of Bradford, United Kingdom with Ali Moeini, University of Tehran, Iran

Saridaki Maria, Angelos Evangelinidis and Constantinos Mourlas, National and Kapodistrian University of Athens, Greece

Frazer Alex, Kirk Martinez and Kevin Page, University of Southampton, England

Saridaki Maria, Konstantina Avlami and Constantinos Mourlas, National and Kapodistrian University of Athens, Greece

Froschauer Josef, Max Arends and Doron Goldfarb, Vienna University of Technology, Austria

Schifter Catherine, Temple University, U.S.A.

Gafu Cristina and Mihaela Badea, Petroleum-Gas University, Romania

Scullion Jim, Mark Stansfield and Thomas Connolly, University of the West of Scotland, United Kingdom

Gavrielidou Monica and Anna Chronaki, University of Thessaly, Greece

Serenelli Fabio, Enrico Ruggeri and Paolo Ferri, Università degli Studi Milano Bicocca, Italia

Göbel Stefan, TU Darmstadt, Germany

Shabalina Olga, Pavel Vorobkalov and Alexander Kataev, Volgograd State Technical University, Russia

Hainey Thomas, Liz Boyle and Thomas Connolly, University of the West of Scotland, Scotland

Shelton Angela, Temple University, USA

Hainey Thomas, Thomas Connolly and Liz Boyle, University of the West of Scotland, Scotland

Shen Chun-Yi, Tamkang University, Taiwan with Ming-Puu Chen, National Taiwan

Heili Joseph and Hélène Michel, ESC Chambery, France

Sinha Pushkar, Litmus Infotech Pvt. Ltd., India

Herbert Barry, Darryl Charles and Michael McNeill, University of Ulster, Northern Ireland

Sintoris Christos, Nikoleta Yiannoutsou and Demitriou Soterios, University of Patras, Greece

Herman Sorin, The Cyprus Institute, Cyprus and Eleni Stefanou, University of Agean, Greece

Siqueira Elton and Dionne Monteiro, UFPA, Brazil with Deisy de Souza and Leonardo Marques, UFScar, Brazil and Elton Salles, UFPA, Brazil

Hildmann Hanno, ETISALAT, Abu Dhabi, UAE with Jule Hildmann, Centrum für Erlebnispädagogik Volkersberg, Germany; Institut für Sportwissenschaft der Universität Augsburg, Germany

Skiniotou Caterina, Hellenic American Union, Greece

Hildmann Jule, Centrum für Erlebnispädagogik Volkersberg, Germany; Institut für Sportwissenschaft der Universität Augsburg, Germany, Germany and Günes Turan, Institut für Sportwissenschaft der Universität Augsburg, Germany

Sliney Aidan, David Murphy and John O'Mullane, University College Cork, Ireland

Hoeborn Gabriele and Jennifer Bredtmann, University of Wuppertal, Germany

Smits Jarka and Nathalie Charlier, Katholieke Universiteit Leuven, Belgium

Holdsworth Jason and Carrie Lui, James Cook University, Discipline of Information Technology, Australia

Smyrnaiou Zacharoula, Chronis Kynigos and Foteini Moustaki, National and Kapodistrian University of Athens, Greece

Hucknall Germaine, Open University, UK

Söbke Heinrich and Christiane Hadlich, InnoProfile „Intelligentes Lernen“ Bauhaus-Universität Weimar, Germany with Oliver Kornadt, Lehrstuhl Bauphysik, Bauhaus-Universität Weimar, Germany

Huizenga Jantina and Wilfried Admiraal, University of Amsterdam, The Netherlands with Geert Ten Dam, University of Amsterdam, The Netherlands

Spring-Keller Franziska, Educational Engineering Lab, University of Zurich, Switzerland and James W. Pellegrino, Research Science Learning Institute, University of Illinois at Chicago, United States

Iacovides Ioanna, James Aczel, Eileen Scanlon and Will Woods, The Open University, Insitute of Educational Technology, UK

Stamatoukou Georgia, Hellenic Open University, Greece andKonstantinos Chorianopoulos, Ionian University, Greece

Ibrahim Amer, Francisco Luis Gutiérrez Vela and José Luís González Sánchez, University of Granada, Spain

Szczesna Agnieszka and Tomasz Grudzinski, Silesian University of Technology, Institute of Informatics, Poland

Ibrahim Roziana, University of Southampton, United Kingdom

Tasnim Rahayu, Multimedia University, Malaysia

Intratat Charatdao, King Mongkut's University of Technology Thonburi, Thailand

Terzidou Theodouli and Thrasyvoulos Tsiatsos, Aristotle University of Thessaloniki, Greece

Jamaludin Azilawati, Mi Song Kim and David Hung, National Institute of Education, Singapore

Theodosi Angeliki, National & Kapodistrian University of Athens, Greece and Vassilis Papadimitriou, 2nd High School of Perama, Greece

Jupit Amelia Jati Robert and Jacey-Lynn Minoi, Faculty of Computer Science and Information Technology (FCSIT), Malaysia  with Sylvester Arnab, SGI, University of Coventry, Malaysia

Timplalexi Eleni, Theatre Studies Dept, UOA, Greece

Jung Nusrat, VTT, Technical Research Center of Finland, Finland with Pushkar Sinha, Litmus infotech Pvt. Ltd., India and Päivi Jäväjä, Metropolia, Finland

Tragazikis Panagiotis, Sotirios Kirginas and Dimitris Gouscos, Laboratory of New Technologies in Communication, Education and the Mass Media, University of Athens, Greece

Kakleidakis Emmanouil, L.M.U., Greece and Evangelia Kaklidaki, Ministry of Education, Greece

Trivilini Alessandro, SUPSI-DTI, Switzerland

Kalaitzidou Eleni and Andreas Floros, Dept. of Audiovisual Arts, Ionian University, Greece, Greece

Tsitsos Vasilis and Charoula Stathopoulou, University of Thessaly, Greece with Eirini Kouletsi, Greece

Kalemis Konstantinos, National Centre for Public Administration and Local Government (E.K.D.D.A.), PTDE, Greece

Tzanetakos Nikolaos and Panagiotis Antoniou, Democritus University of Thrace, Greece with Marina Papastergiou, University of Thessaly, Greece

Kalyviotou Maria and Dimitris Gouscos, National and Kapodistrian University of Athens, Greece

Van Rosmalen Peter, Roland Klemke and Wim Westera, CELSTEC / Open University of the Netherlands, The Netherlands

Karadimitriou Konstantinos, University of Athens-Department of Museum Studies, Greece and Maria Roussou, Makebelieve Design & Consulting, Greece

Varelidi Chloe, Institute of Play, US

Katzlinger Elisabeth, Department of Data Processing, Austria with Michael Herzog, Hochschule Magdeburg-Stendal, Germany

Vasileiou Vasilis and Fotini Paraskeva, University of Piraeus, Greece

Ketamo Harri, Kimmo Kallama and Cimmo Nurmi, Satakunta University of Applied Sciences, Finland

Verhagen Harko, Dept of Computer and Systems Sciences, Stockholm University, Sweden with Mirjam Eladhari, Department of Game Design, Technology and Learning, Gotland University, Sweden and Magnus Johansson, Dept of Computer and Systems Sciences, Stockholm University, Sweden

Ketelhut Diane Jass, Temple University, USA and Brian Nelson, Arizona State University, USA

Verriopoulou Dionysia, University of Athens, Mithe, Greece and Vatakis Argiro, Cognitive Systems Research Institute (CSRI), Greece

Kickmeier-Rust Michael, Graz University of Technology, Austria

Vlieghe Joachim, Bourgonjon Jeroen and Ronald Soetaert, Ghent University, Belgium

Kiili Kristian, Tampere University of Technology, Finland and Antero Lindstedt, Flow Factory Oy, Finland

Wernbacher Thomas and Michael Wagner, Danube University Krems, Austria with Joerg Hofstaetter, ovos, Austria

King Colby and Matthew Cazessus, University of South Carolina, United States of America

Whitton Nicola, Manchester Metropolitan University, UK

Koivisto Antti, Satakunta University of Applied Sciences, Finland with Kristian Kiili and Arttu Perttula, Tampere University of Technology, Finland

Wilson Amanda, Thomas Connolly and Thomas Hainey, University of the West Scotland, Scotland

Konert Johannes, Viktor Wendel and Stefan Göbel, TU Darmstadt, Germany

Wilson Andrew, Birmingham City University, United Kingdom with Andrew Filer, University of Birmingham, United Kingdon and David Carruthers, City Hospital, United Kingdom

Konstantinidis Andreas, Thrasyvoulos Tsiatsos and Stavros Demetriadis, Aristotle University of Thessaloniki, Greece

Wojtowicz Lidia, Mark Stansfield, Thomas Hainey and Thomas Connolly, University of the West of Scotland, UK

Kreitmayer Stefan, Stephen Peake and Robin Laney, The Open University, United Kingdom

Xinaris Charalambos, Adonis Kourtellis and Alexandros Kakouris, University of Athens, Greece

Lemmon Colin, Carrie Lui and Vincent Ho, James Cook University, Australia

Yiannoutsou Nikoleta, Chronis Kynigos and Maria Daskolia, Environmental Education Lab, University of Athens, Greece

 

Last updated 24 May2011

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