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ECGBL 2010
21-22 October, Copenhagen, Denmark
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| Home >> ECGBL >> ECGBL 2010 >> Programme |
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| The programme for the conference is given below. A .pdf version of this timetable can be downloaded here. |
| Tuesday 19 October 2010 |
| 09:00 – 17:00 | The Danish School of Education has organised a PhD Master Class on The Educational Potential of Computer Games. An additional fee is required and full details can be found on the Master Class website. |
| Wednesday 20 October 2010 |
| 18:30 | The Grand Palace Hotel Welcome reception (Until 1930) |
| Thursday 21 October 2010 |
| 09:00 | Registration and Refreshments |
| 09:30 | Room: 222 Opening Remarks |
| 09:40 | Welcome from the Conference Chair |
| 09:45 | Keynote address: Reversing the Order of Play: Gender and Games Research as Educational Intervention Suzanne de Castell, Simon Fraser University, Canada |
| 10:30 | Conference splits into streams |
| | Room: A405 Stream A: Evaluation Chair: Peter Blanchfield | Room: A403 Stream B: Game Design Chair: Päivi Marjanen | Room: A401 Stream C: Analysis and Assessment Chair: | Room: A412 Stream D: Mini Track on Game Research Methods Co-Chairs: Bente Meyer and Birgitte Holm Sørensen | Room: A414 Stream E: Mini track on Group Learning Processes Co-Chairs: Timo Lainema and Thomas Duus Henriksen |
| 10:45 | Attacking Immune Attack™? An Evaluation by Teacher Students Barendregt Wolmet and Mattias von Feilitzen, University of Gothenburg, Sweden | Eye-tracking in Educational Game Design Kiili Kristian, Tampere University of Technology and Harri Ketamo, Tampere University of Applied Sciences, Finland | Assessing Players' Motivations and Learning Strategies Based on their Personality Felicia Patrick, Waterford Institute of Technology, Ireland | Mining Educational Game Data: Uncovering Complex Mechanisms Behind Learning Ketamo Harri, Satakunta University of Applied Sciences and Kristian Kiili, Tampere University of Technology, Finland | Joining Playability and CSCL to Improve the Learning Experience Padilla Zea Natalia, José Luís González Sánchez and Francisco L. Gutiérrez Vela, University of Granada, Spain |
| 11:15 | A Refined Evaluation Framework for Games-based Learning Hainey Thomas, Thomas Connolly and Liz Boyle, University of the West of Scotland, UK | Designing and Investigating Game Tasks for Supporting Collaborative Learning Oksanen Kimmo, Raija Hämäläinen, Birgitta Mannila, Jyväskylä College and Tony Manninen, LudoCraft Ltd., Finland | You Can Learn Your Parents are Immature: An Analysis of What Learning Can Result From Family Video Gaming Ulicsak Mary, Futurelab, Bristol, UK | Designing Intervention in Educational Game-research: Developing Methodological Approaches for Design-Based Participatory Research Magnussen Rikke and Birgitte Holm Sørensen, Aarhus University, Denmark | Leading Students to Solve Math Problems Using Question-led Learning Soancatl Venustiano, Antonion Leon, Universidad del Istmo, Carmen Martinez, Universidad de la Canada, Oaxaca and Luncina Torres, Tecnologico de Atlixco, Pueblo, Mexico |
| 11:45 | Global and Large-scale Pre-school Digital Games Based Learning Evaluation Michel Christine and Francoise Sandoz-Guermond, University of Lyon, Villeurbanne, France | Experiences of Learning Through Exergame Design Koivisto Antti, Kristian Kiili and Arttu Perttula, Tampere University of Technology, Finland | Games Based Learning as a Vehicle to Teach New Content: A Case Study Charlier Nathalie, Catholic University of Leuven and Bieke De Fraine, Centre for Educational Effectiveness and Evaluation, Leuven, Belgium | How To Study Something That Does Not (Yet) Exist: Making Design Interventions With Learning Games Hanghøj Thorkild and Bente Meyer, University of Aarhus, Copenhagen, Denmark | Didactic Design for Business Games Duus Henriksen Thomas, Danish School of Education, Copenhagen, Denmark and Timo Lainema, Turku School of Economics, Finland |
| 12:15 | Lunch | Lunch | Lunch | Lunch | Lunch |
| Room: A405 Stream A: Mobile Gaming Chair: Rosa Maria Bottino | Room: A403 Stream B: Game Design Chair: Rikke Magnussen | Room: A401 Stream C: Language Learning and Literacy Chair: Wolmet Barendregt | Room: A412 Stream D: Mini Track on Game Research Methods Chair: Birgitte Holm Sørensen | Room: A414 Stream E: PhD Colloquium Chairs: Mikala Hansbøl and Bente Meyer |
| 14:00 | Mobile Learning Games for Primary Education Shabalina Olga, Pavel Vorobkalov, Alexander Kataev and Alexey Tarasenko and Alexander Arsentiev, Volgograd State Technical University, Russian Federation | Component-based Development of Educational Games: The Case of the User Interface Maciuszek Dennis, Géraldine Ruddeck and Alke Martens, University of Rostock, Germany | Personalised Learning for Casual Games: The 'Language Trap' Online Language Learning Game Peirce Neil and Vincent Wade, Trinity College Dublin, Ireland | Grey Gamers: A Research Agenda for the Future Facer Keri and Nicola Whitton, Manchester Metropolitan University, UK | 14:00 - 14:10 A Computer Game Environment to Encourage Collaborative Learning Che Pee Naim, Universiti Teknikal Malaysia, Peter Blanchfield, Edward James Gordon King, University of Nottingham, UK |
| 14:15 – 14:25 Facilitating a Games Design Project with Children: A Comparison of Approaches Bates Matthew, David Brown, Wayne Cranton and James Lewis, Nottingham Trent University, UK |
| 14:30 | Playing With Fire: Kindling Learning Through Mobile Gaming Power Michael, S Daniel, Sylvie Barma, Laval University and Rob Harrap, Queen's University, Canada | Digital Games-Based Instructional Design for Students with Special Education Needs: Practical Findings and Lessons Learnt Saridaki Maria, Dimitris Gouscos and Michalis Meimaris, University of Athens, Greece | A Virtual World in Which to Learn to Speak English: A Case Study Using ESL Students Learning to Speak English in an English School in SecondLife Huang Chientu, University of Bristol, UK | A Literature Review of Claims on Learning and Motivation in Game-based Learning Huizenga Jantina, Wilfried Admiraal and Geert Ten Dam, University of Amsterdam, The Netherlands (presentation only) | 14:30 - 14:40 Learning Communication Skills by Making Cartoon Films Ying Liangzhong and Peter Blanchfield, University of Nottingham, UK |
| 14:45 - 14:55 Spiral Research Model for Game-based Learning Studies: A Pragmatic Educational Research Design in Practice Tan Wee Hoe, Universiti Pendidikan Sultan Idris, Malaysia, Sean Neill and Sue Johnston-Wilder, University of Warwick, UK |
| 15:00 | A Preliminary Analysis of 5 Separate Multi-National Comparative Studies on the Use and the Availability of Mobile Devices in the Educational Sector Hildmann Hanno, KUSTAR, Abu Dhabi, UAE & University of West of Scotland, Thomas Hainey, Daniel Livingstone, University of West of Scotland, UK and Jule Hildmann, Ludwig-Maximilians-Universitat, Munich, Germany | Tools and Methods for Efficiently Designing Serious Games Marfisi-Schottman Iza, Sébastien George, Université de Lyon and Frank Tarpin Bernard, Université de Grenoble, France | Understanding the Game: An Examination of Ludoliteracy Poulsen Mathias, Play Consulting, Denmark and Christos Gatzidis, Bournemouth University, UK | The Impact of Word Games on Expanding Learner’s Vocabulary Knowledge Alemi Minoo, Sharif University of Technology, Tehran, Iran | 15:00 - 15:30 Discussion and feedback |
| 15:30 | Refreshments Poster contributors will stand by their posters to discuss the work with other participants |
| 16:00 | Room: 222 Interactive session Led by Liz Boyle and Thomas Hainey Will GBL be priced out of education? With all the cuts and proposed cuts taking place in education across Europe as a result of the economic situation will this be a serious blow to making GBL mainstream in the next decade? |
| 17:00 | Close of conference day |
| 19:00 | Conference dinner at the Royal Theatre |
| Friday 22 October 2010 | |
| 09:30 | Room: 222 Opening remarks for Day 2 | |
| 09:40 | Keynote address: “Gaming, Schooling and Knowing” Thorkild Hanghøj, University of Aarhus, Denmark | |
| 10:20 | Introduction to ECGBL 2011 by Michalis Meimaris from the University of Athens, Greece | |
| 10:30 | Refreshments | Refreshments | Refreshments | Refreshments | | | |
| | Room: A405 Stream A: Educational Computer Games Chair: Gunilla Svingby | Room: A403 Stream B: Games for Children Chair: Bernd Remmele | Room: A401 Stream C: Mini Track on the Teachers Role Chair: Thorkild Hanghøj | Room: A412 Stream D: PhD Colloquium Chairs: Mikala Hansbøl and Bente Meyer | |
| 11:00 | The Challenges to Diffusion of Educational Computer Games Egenfeldt-Nielsen Simon, IT-University of Copenhagen, Denmark | Can Digital Mind Games be Used to Investigate Children’s Reasoning Abilities? Bottino Rosa Maria, Michela Ott, Mauro Tavella and Vincenza Benigno, Insituto Tecnologie Didattiche Consiglio Nazionale Delle Rizerche, Genova, Italy | Bringing Play Back to the Classroom - How Teachers Implement Board and Card Games Based on Academic Learning Standards Bendixen-Noe Mary, Ohio State University, Newark, OH, USA | 11:00-11:10 Designing Mobile Gaming Narratives for Guided Discovery Learning in Interactive Environments Huang Ling-yi, National Chengchi University, Taiwan, R.O.C. | |
| 11:15-11:25 I Rather Play at Home: An Urban Sustainability Simulation Game in an Educational Context Podleschny Nicole, Queensland University of Technology, Kelvin Grove, Australia | |
| 11:30 | TuxMath: Is it Possible for a Game to Enhance Multiplication Skills? Ntourlia Maria-Eleni, Dimitris Gouscos and Michalis Meimaris, University of Athens, Greece | "Journey to the Galapagos Islands" – A Game-Based Learning Application for Children, on the Subject of Charles Darwin and his Evolution Theory Feist Manuela, University of Applied Sciences (HTW) Berlin, Germany | Teacher Roles and Positionings in Relation to Educational Games Hanghøj Thorkild and Christian Engel Brund, University of Aarhus, Copenhagen, Denmark | 11:30-11:40 The Use of Game Principles in the Design of Learning Role-Playing Game Scenarios Mariais Christelle, Florence Michau and Jean-Philippe Pernin, Laboratoire d’Informatique de Grenoble – Equipe MeTAH, France | |
| 11:40-12:00 Discussion and Feedback | |
| 12:00 | Bat Cave: A Testing and Evaluation Platform for Digital Educational Games Mehm Florian, Viktor Wendel, Stefan Göbel and Ralf Steinmetz, Technische Universitat Darmastadt, Germany | Game-based Learning as Performance: The Case of “Legends of Alkhimia” Chee Yam San, Nanyang Technological University, Singapore | Play-School: Linking Culture and Curriculum Through Games-based Learning in Schools Kirkland Kieron and Ben Williamson, Futurelab, Bristol, UK | | |
| 12:30 | Lunch | Lunch | Lunch | Lunch | |
| | Room: A405 Stream A: Educational Games Chair: Manuela Feist | Room: A403 Stream B: Application of Games Chair: Nathalie Charlier | Room: A401 Stream C: Serious Games Chairs: Michael Power | Room: A412 Stream D: Impact of Games-Based Learning Chair: Harri Ketamo | |
| 13:30 | Integrating an Educational Game in a Museum Exhibition – Challenges and Limitations Königschulte Anke, Leonardo Moura de Araújo and Ulrike Erb, University of Applied Sciences Bremerhaven, Germany | Back Two Spaces, and Roll Again: The use of Games-based Activities to Quickly set Authentic Contexts Moseley Alexander, University of Leicester, UK | Dynamically Adjusting Digital Educational Games Towards Learning Objectives Koidl Kevin, Trinity College Dublin, Florian Mehm, Stefan Gobel, Technische Universität Darmstadt, Germany, Cormac Hampson and Owen Conlan, Trinity College Dublin, Ireland | The Impact of Cautious Playing Behavior on Learning Spring-Keller Franziska and Viviane Cantaluppi, University of Zurich, Switzerland | |
| 14:00 | Using Audio in Location-Based Educational Games Kristiansen Erik, Roskilde University, Denmark | Question-and-Answer based Explorative E-Learning Exercises Siepermann Markus, Chris Börgermann and Richard Lackes, Technische Universität Dortmund, Germany | Serious Game Pedagogy as a Perspective on Children’s Learning Marjanen Päivi, Laurea University of Applied Sciences, Finland | The Differences in Motivations of Online Game Players and Offline Game Players: A Combined Analysis of Two Studies at Higher Education Level Hainey Thomas, Thomas Connolly and Liz Boyle, University of the West of Scotland, UK | |
| 14:30 | Feedback in Educational Computer Games Svingby Gunilla, Malmö University, Sweden | Learning Games Factory: Construction of Learning Games using a Component-Based Approach Bisognin Luca, SYMETRIX, Jean-Charles Marty and Thibault Carron, Université de Savoie, France | EDoS: An Authoring Environment for Serious Game Design Based on Three Models Tran Chi Dung, Sebastien George and Iza Marfisi-Schottman, University of Lyon, France | Using Games Based Technology in Formal Assessment of Learning McAlpine Mhairi, Linn van der Zanden and Veronica Harris, Scottish Qualifications Authority, Glasgow, UK | |
| 15:00 | | | Siren: Towards Adaptive Serious Games for Teaching Conflict Resolutions Yannakakis Georgios, Julian Togelius, Rilla Khaled, IT University of Copenhagen, Denmark et al | Game-based Fostering of Entrepreneurial Attitudes? Remmele Bernd, WHL Graduate School of Business and Economics, Germany | |
| 15:30 | Summary of issues covered during the conference Led by Bente Meyer | |
| 16:00 | Close of Conference | Close of Conference | Close of Conference | Close of Conference | |
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| Work in progress/posters | Poster with abstract |
| Alternatives and Passages: English Teaching, Learning and Mingoville Hansbol Mikala, Aarhus University, Copenhagen, Denmark | Do We Know Where we Came From? A Historical Review of the Boarder Context of Digital Game Based Learning Research Joubert Pieter, University of Pretoria, South Africa | Game Based Learning: A Beacon of Hope for Deaf and Dumb People in African Countries Kotnana Ratnakar, Ashraph Sulaiman and Auxeeliya Jesudoss, National University of Rwanda, Rwanda | Using Games to Support Students With Special Needs! Veltjen Andy, Catholic University of Limburg, Belgium | The Sims Paradigm: Enhancing Game-Based Learning and Developing Twenty First Century Skills. Slowinska Magdalena, University of Westminster, London, UK |
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Last
updated 19 October 2010

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