|
|
ECGBL 2009
12-13 October, Graz, Austria
|
|
| Home >> ECGBL >> ECGBL 2009 >> Programme |
|
|
| Conference Programme |
| The programme for the conference is given below. You can download the programme in .pdf format for circulating or posting on a noticeboard. In the downloads area, you will find a copy of the abstracts booklet. |
| Sunday 11 October |  |
| 18:30-– Hotel Daniel pre-conference reception and registration UNTIL 19:30 |
| Monday 12 October |
| 09:00 | Registration and coffee | | | |
| 09:30 | Room: Audiomax Welcome from the conference chair: Maja Pivec, FH JOANNEUM University of Applied Science, Graz, Austria |
| 09:45 | Keynote address: Liz Boyle, University of the West of Scotland, Paisley, UK |
| 10:30 | Conference splits into streams |
| | Room HS23 Stream A: Mini track on games and higher education Chair: Elias Pimenidis | Room SR40 Stream B: Design Chair: Bernd Remmele | Room SR41 Stream C: Simulation Chair: Colin Price | Room Audiomax Stream D: Pedagogy and Assessment Chair: Sumarie Roodt |
| 10:45 | Using Educational Game Design to Teach Software Engineering Blanchfield Peter, School of Computer Science, University of Nottingham, UK | Emergence in Digital Educational Games: A World of Incidents in a Universe of Rules Kickmeier-Rust Michael and Albert Dietrich, University of Graz, Austria | Exploring the use of Simulation as a Tool of Change Management Bodhanya Shamim and Cecile Gerwel, University of KwaZulu-Natal, Durban, South Africa | Motivation in Alternate Reality Gaming Environments and Implications for Education Moseley Alex , Leicester University, Nicola Whitton, Manchester Metropolitan University, Juliette Culver The Open University, Katie Piatt, University of Brighton, UK |
| 11:15 | 3I-Approach for IT Educational Games Development Shabalina Olga, Pavel Vorobkalov, Alexander Kataev and Alexey Tarasenko, Volgograd State Technical University, Russia | Serious Games – Research and Design for Game-Based Language Learning in a Global Perspective Meyer Bente and Birgitte Holm Sørensen, Danish School of Education, Aarhus University, Denmark | Purposeful Problem Generation in Simulation Games: An Approach to Extend the Target group of complex simulation Games in Engineering Bröker Thomas and Oliver Kornadt Bauhaus-Universität Weimar, Germany | Promoting Social Skills Through Initiative Games in Classroom and Assessing their Effects Hildmann Jule, Ludwig-Maximilians Universitat Munich, Germany, Hanno Hildmann, University of Paisley, Scotland, UK |
| 11:45 | Fort Ancient, Ohio: A Curricular Approach to Developing Mobile Games for Tourists Meyer Benjamin, University of Cincinnati, OH, USA | Story Patterns for the Design of Game-based Learning Experiences Maciuszek Dennis and Alke Martens, University of Rostock, Germany | “One day I will manage FC Bayern Munich!” - How Sports-Management-Games Train Prospective Sport Managers, Development of Competencies by Playing Digital Sports Games. Kretschmann Rolf, Department of Sport and Exercise Science, University of Stuttgart, Germany | A Critical Reflection on the Potential of Mobile Device Based Tools to Assist in the Professional Evaluation and Assessment of Observable Aspects of Learning or (Game) Playing Hildmann Hanno, University of the West of Scotland (UWS), UK and Jule Hildmann Ludwig-Maximilians Universitat Munich, Germany |
| 12:15 | Lunch | Lunch | Lunch | Lunch |
| | Room HS23 Stream A: Mini track on games and higher education Chair: Elias Pimenidis | Room SR40 Stream B: Games in School-Age Education Chair: Monica Wijers | Room SR41 Stream C: Mini track on games and health Co-Chairs: David Brown and Penny Standen | |
| 13:30 | Computer Game to Teach Programming Constructs Benzeltout Boubakeur, Universite 8 mai 45, Algeria, Peter Blanchfield, School of Computer Science, University of Nottingham UK | Gaming and the Firewall; Exploring Learning Through Play via Game Design with Children Bates Matthew and David Brown, Wayne Cranton and James Lewis, Nottingham Trent University UK | Designing Serious Games Using Nintendo’s Wii Mote Controller for Upper Limb Stroke Rehabilitation Brown David, Mike Barker, Stephen Battersby and James Lewis Nottingham Trent University, and Penny Standen and Marrion Walker, University of Nottingham UK |
| 14:00 | Evaluating Serious Games in Higher Education; A Version-based Comparison of IBM's Innov8 Sumarie Roodt and Pieter Joubert, University of Pretoria, South Africa | Jirafa Learning World - Massively Multi-Player Online Role Playing Game for Primary School Math Education Lönnroth Love and Björn Cronqvist, Jirafa AB, Stolkholm, Sweden | A Game to Aid Behavioural Education Carr John and Peter Blanchfield, School of Computer Science, University of Nottingham, UK |
| 14:30 | Development and Evaluation of a Game to Teach Requirements Collection and Analysis in Software Engineering at Higher Education Level Hainey Thomas, Thomas Connolly and Liz Boyle, University of the West of Scotland, UK | Complexity and Dynamics of Gameworlds: Autopoiesis of Possibilities Boskic Natasha, University of British Columbia, Vancouver, Canada | Parameters for Video Games for the Treatment of Mental Illness in Children Alshanqiti Hend and Peter Blanchfield, University of Nottingham UK |
| 15:00 | Refreshments | Refreshments | Refreshments |
| | Room HS23 Stream A: Mini track on games and higher education Chair: Elias Pimenidis | Room SR40 Stream B: Games in School-Age Education Chair: Alex Moseley | Room SR41 Stream C: Problem Appropriation and Creative Learning Chair: Harri Ketamo |
| 15:30 | Developing Games for Higher Education Pimenidis Elias, University of East London, UK | Development of an Educational Immersive Environment for Primary School Literacy Education. Moore June and Colin Price, University of Worcester, UK | Student’s Problem Appropriation in an Epidemiology Game Goncalves Celso, University Joseph-Fourier, Grenoble, Muriel Ney and Nicolas Balacheff, CNRS and Jean-Luc Bosson, University of Themas, Grenoble, France |
| 16:00 | A Survey of Students’ Motivations for Playing Computer Games: A Comparative Analysis of Three Studies in Higher Education Hainey Thomas, Thomas Connolly and Liz Boyle, University of the West of Scotland, UK | Deep Learning and the use of Spore™ in A-Level Biology lessons Tan Wee Hoe, Sean Neill and Sue Johnston-Wilder, University of Warwick, UK | Storytelling and Serious Games for Creative Learning in an Intergenerational Setting Pannese Lucia, Linda Confalonieri, Imaginary srl, Milan, Italy, Roland Hallmeier and Sónia Hetzner, FIM NewLearning, Germany |
| 16:30 | Round Table facilitated by Pivec Paul, FH JOANNEUM University Increased mainstreaming of games in learning policies |
| 18:00 | Close of conference day. |
| 19:00 | Conference dinner at the Kunsthaus Graz |
| | | | | | | | |
| Tuesday 13 October |
| 09:00 | Room: Audiomax ENGAGE Learning – Changing learning one game at a time Maja Pivec, FH JOANNEUM University of Applied Science, Graz, Austria |
| 09:30 | Conference splits into streams |
| | Room HS24 Stream A: Video Games and Virtual Learning Chair: Ben Meyer | Room SR40 Stream B: Facilitating and Analysing Games Chair: Peter Blanchfield | Room SR41 Stream C: Mini track on language, culture and politics Chair: Tobias Bevc |
| 09:45 | Videogames and Education: A First Empirical Study in the Basque Country Imaz Bengoechea José Ignacio, University of the Basque Country, San Sebastian, Spain | The Role of Games in Facilitating Preparation for Future Learning O Suilleabhain Gearoid, Paul Walsh, Cork Institute of Technology, Ireland and Julia-Ann Sime, Lancaster University, UK | The Truth About Alternate Reality Games: ARGs in Educational Method, ARGs as Educational Method O'Donnovan Aisling et al, Centro Navarro de Auto Aprendizaje de Idiomas, Pamplona, Spain |
| 10:15 | Virtual Learning Landscapes to Enhance the Student Learning Experience Charles Darryl and Michael McNeill, University of Ulster, Coleraine, UK | Game-Based Teaching Dimensions of Analysis Remmele Bernd, Gunther Seeber, Julie Kramer and Martina Schmette, Wissenschaftliche Hochschule Lahr, Germany | Democratisation of Creativity and Cultural Production in Virtual Worlds: A new Challenge for Regulation and Cultural Management Chavez-Aguayo Marco Antoino, University of Barcelona, Spain |
| 10:45 | Modelling Players Behaviours and Learning Strategies in Video Games Felicia Patrick, Waterford Institute of Technology, Ireland | Aspects of Social Games in 3D Spaces Considering Usability and Accessibility Hammermüller Klaus, talkademy.org, Austria, Sebastian Keele, Open University The Netherlands and Tassawar Iqbal, Vienna University of Technology, Austria (Research in progress) | Arguing for Multilingual Motivation in Web 2.0: A Games-Based Learning Platform for Language Learning Connolly Thomas et al., University of the West of Scotland, UK |
| 11:15 | Refreshments | Refreshments | Refreshments |
| | Room Stream A: Mini track on the teacher's role, identity and presence in games based learning Chair: Hamish Macleod | Room Stream B: Models and Frameworks Chair: Patrick Felicia | Room Stream C: Mini track on language, culture and politics Chair: Tobias Bevc |
| 11:45 | The Motivational Power of Mini-games for the Learning of Mathematics Jonker Vincent, Monica Wijers and Frans Van Galen, Freudenthal institute, Utrecht University, The Netherlands | User modelling in Learning Games Carron Thibault and Jean-Charles Marty, University of Savoie, France | Arguing for Multilingual Motivation in Web 2.0: The Teacher Training Perspective Tsvetkova Nina, et al, Sofia University, Bulgaria |
| 12:15 | New Teachership in Game Worlds Ketamo Harri, Satakunta University of Applied Sciences and Kristian Kiili, Tampere University, Finland | Experience in Promoting Engagement in Game-Based Learning Charles Marie-Therese, Dave Bustard and Michaela Black, University of Ulster, Coleraine, UK (Research in progress) | Arguing for Multilingual Motivation in Web 2.0: A Tool for Facilitating Pluriligualism Tsvetanova Sevda, University of Rousse, Bulgaria |
| 12:45 | Welcome To My World: Induction To Games for Learning Warren Anna, Fiona Littleton and Hamish Macleod, University of Edinburgh, UK | Harmonising Culture in Co-Operative Business Ventures: Using a Simulation in a Metaverse Dai Emma and Jay Bal, Warwick University, UK (Research in progress) | Arguing for Multilingual Motivation in Web 2.0: An Evaluation of a Large-Scale European Pilot Hainey Tom, et al, University of the West of Scotland, UK |
| 13:15 | Lunch | Lunch | Lunch |
| | Room Stream A: Mini track on the teacher's role, identity and presence in games based learning Chair: Hamish Macleod | Room Stream B: Games in Business and Games Classification Chair: Thomas Bröker | Room Stream C: Challenges and Reflections Chair: Rolf Kretschmann |
| 14:30 | Game-Based Assessment: Can Games Themselves act as Assessment Mechanisms? A Case Study Charlier Nathalie and Geraldine Clarebout, Katholieke Universiteit Leuven, Belgium (Research in progress) | A Concept for the Integration of Online Business Games into Blended Learning Scenarios based on Kolb's Experiential Learning Theory Blum Patrick and Daniela Bergsch, inside Akademie GmbH, Aachen, Germany | Learning is not Self-Evident: Conceptual Change Demands Time and Support Kiili Kristian, Tampere University of Technology, Pori and Harri Ketamo, Satakunta University of Applied Sciences, Finland |
| 15:00 | Does Game-Based Learning Exist or is it Merely Game-Based Teaching? Pivec Paul, Deakin University, Melbourne, Australia | Using Games Classifications to Support the Design of Learning Games Marais Christelle, Florence Michau and Jean-Philippe Pernin, Equipe MeTAH, Grenoble, France (Research in Progress) | Digital Mind Games: Experience-based Reflections on Design and Interface Features Supporting the Development of Reasoning Skills Bottino Rosa Maria, Michela Ott and Vincenza Benigno, Instituto Tecnologie Didattiche (ITD), Genova, Italy |
| 15:30 | | A Design Proposal for a Game-Based Professional Training System For Highly Dangerous Professions Xueli Yu and Li Zhi, Zhou Changneng, Zhou Guangping and Liu Zengrong, College of Computer and Software,Taiyuan University of Technology, China | |
| 16:00 | Summary of issues raised during the conference Led by Maja Pivec |
| 16:30 | Close of conference |
| Poster |
| Serious Game Platform for Nutritional Education; Memory Game Acceptability and Playability Results Baños Rosa, Valencia Universitity/CIBER, Ausias Cebolla, Jaime I University/CIBER, Ernestina Etchemendy, CIBER and Paloma Rasal, Jaime I University, Spain |
Last
updated 9 October 2009

|
|