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Paper Title
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Author(s)
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Page No.
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Preface
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vii
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Biographies
of Conference Chairs, Programme Chair, Keynote Speaker and Mini-track Chairs
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ix
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Biographies of contributing authors
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xi
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Study to Inform the Design of a
Psycho-Educational Game: Children and the Magical Do Better
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Hend Alshanqiti, John Carr and Peter
Blanchfield
School of Computer Science, University of Nottingham, UK
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1
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Groovy Music: Research Based Product Design
Applied to Games Based Learning in Primary Music Education
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Michael Avery
Sibelius Software – A part of Avid, London, UK
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9
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Effects of Two Types of Sudoku Puzzles on
Students’ Logical Thinking
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Youngkyun Baek1, Bokyeong Kim2,
Seongchul Yun1, Donguk Cheong1
1Korea National University of Education, South Korea
2Department of Instructional Technology, University of Virginia,
USA
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19
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Funchal 500 years: Learning Through Role
Play Games
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Ricardo
Baptista1 and Carlos Vaz de Carvalho2
1Escola da APEL, Funchal, Portugal
2Instituto Superior de Engenharia do Porto, Portugal
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25
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0BOpen Source Portals for Online Simulation
Games? The Computer-Supported Business Game “Go4C” for Realistic
IT and Business Management Training
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Matthias Baume, Yuriy Taranovych and Helmut
Krcmar
Technische Universität München, Garching b. München, Germany
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31
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Play it Seriously: Juxtaposing AR and RW
Crises
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Natasha Boskic, Teresa Dobson and Paula
Rusnak
The University of British Columbia, Vancouver, Canada
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43
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The Impact of Mind Game Playing on
Children’s Reasoning Abilities: Reflections from an Experience
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Rosa Maria Bottino, Michela Ott and
Mauro Tavella
Istituto Tecnologie Didattiche Consiglio Nazionale delle Ricerche, Genova,
Italy
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51
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A Review of Theories of Player Enjoyment in
Playing Computer Games
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Elizabeth Boyle and Thomas Connolly
University of the West of Scotland, Paisley, Scotland
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59
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Games for Learning: Does Gender Make a
Difference?
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Elizabeth Boyle and Thomas Connolly
University of the West of Scotland, Paisley, UK
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69
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Games-Based Learning in Teacher Education:
A Strategy to Integrate Digital Games into Secondary Schools
|
Nathalie Charlier1 and Bieke
De Fraine2
1University of Leuven, Belgium
2Centre for Educational Effectiveness and Evaluation, Belgium
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77
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An Experimental Study of Game-Based Music
Education of Primary School Children
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Sibel
Çoban1 and İmge Tuncer2
1Marmara University,
Istanbul-Turkey
2Anatolian High School Zonguldak-Turkey
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85
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Arguing For Multilingual Motivation in Web
2.0: Using Alternate Reality Games to Support Language Learning
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Thomas
Connolly
University of West of Scotland, Paisley, Scotland, UK, et al
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95
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Development of a General Framework for Evaluating
Games-Based Learning
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Thomas Connolly, Mark Stansfield and
Thomas Hainey
University of West of Scotland, Paisley, Scotland
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105
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Game Based Learning as a Vehicle for
Practice Change and Quality Caring in the Neonatal Intensive Care Unit
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Mary Coughlin1, Alan Gibbins2,
Steve Hoath3, and Sharyn Gibbins4,5
1Children’s Medical Ventures, Norwell, MA USA
2Anglersthree Multimedia, Burlington, Ontario Canada
3Cincinnati Children’s Hospital Medical Center, Cincinnati
OH USA
4Sunnybrook Health Sciences Centre, Toronto, Ontario, Canada
5The Hospital for Sick Children, Toronto, Ontario, Canada
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115
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Geography Educational Gaming System for
Mobile Devices
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Juan Manuel de Blas Quintana, Salvador
Otón, Roberto Barchino, and José Ramón Hilera
Universidad de Alcalá, Madrid, España
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119
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Technological Platform for Info-Educational
Contents Sharing
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Luis de Marcos, Roberto Barchino,
José Martínez, José Maria Gutiérrez, and
José Antonio Gutiérrez
University of Alcala, Alcalá de Henares, Madrid, España
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127
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Collaborative Indicators in Learning Games:
An Immersive Factor
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Elise Gendron, Thibault Carron and
Jean-Charles Marty
University of Savoie, Le Bourget Du Lac, France
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135
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Playability: The Secret of the Educational
Videogame Design
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José Luis González
Sánchez, Natalia. Padilla Zea, Francisco Luis. Gutiérrez,
Marcelino José. Cabrera and Patricia Paderewski
University of Granada, Granada, Spain
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147
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“Finger On The Screen”: Using A
Strategy Video Game To Mediate Curricular Learning
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Begoña Gros1 and
José Garrido2
1Universitat Oberta de Catalunya, Spain
2Pontificia Universidad Católica de Valparaíso,
Chile
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157
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Exploring the Discrepancy between
Educational Goals and Educational Game Design
|
Rasmus Harr¹, Tasha Buch² and
Thorkild Hanghøj³
¹IT University of Copenhagen, Copenhagen, Denmark
²University of Aarhus, Copenhagen, Denmark
³University of Southern Denmark, Odense, Denmark
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165
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|
ThinknDrinkn? – An Evaluation of the
use of Games Based Learning (GBL) for Alcohol Awareness
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Ashley Healy and Thomas Connolly
University of the West of Scotland, Paisley, Scotland
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175
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|
A framework for the development, design and
deployment of customisable mobile and hand held device based serious games.
|
Hanno Hildmann, Cherif Branki, C
Pardavila and Daniel Livingstone
University of the West of Scotland, Paisley, Scotland
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187
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|
Therapeutic Games: Work Should Not Be This
Much fun
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Robyn Hromek
The University of Sydney, Australia
Department of Education and Training, NSW, Australia
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199
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|
Cognitive and Affective Effects of Learning
History by Playing a Mobile Game
|
Jantina Huizenga1, Wilfried
Admiraal1, Sanne Akkerman2 and Geert ten Dam1
1University of Amsterdam, the Netherlands
2IVLOS Institute of Education of the University of Utrecht, the Netherlands
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207
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|
From Simulation to Imitation: New
controllers, New forms of Play
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Jennifer Jenson1 and Suzanne
de Castell2
1York University, Toronto, Canada
2SuzanSimon Fraser University, Vancouver, Canada
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213
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Exploratory Learning Through Role Playing
Simulation Games in e-Business Education: Experiences with the Beer Game in
the University Education
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Elisabeth Katzlinger
Johannes Kepler University Linz, Austria
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219
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The Effects of Individualized Feedback in
Digital Educational Games
|
Michael Kickmeier-Rust1,
Birgit Marte1, Stephanie Linek1, Tiphaine Lalonde2
and Dietrich Albert1
1University of Graz, Austria
2ORT France, Paris, France
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227
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|
A Reflection Walkthrough Method: Designing
Knowledge Construction in Learning Games
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Kristian Kiili
Tampere University of technology, Pori, Finland
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237
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Development of Competencies by Playing
Digital Sports-Games?!
|
Rolf Kretschmann
University of Stuttgart, Stuttgart, Germany
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243
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Commercial Video Games in Educational and
Multimedia Contexts
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Pilar Lacasa
University of Alcalá, Madrid, Spain
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251
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Homeless: It’s No Game - Measuring the
Effectiveness of a Persuasive Videogame
|
Terry Lavender
Simon Fraser University, Vancouver, Canada
|
261
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|
Computer-Based Business Simulation Games as
Tools for Learning: A Comparative Study of Student and Teacher Perceptions
|
Jörgen
Lindh1, Stefan Hrastinski2, Cecilia Bruhn1 and
Linda Mozgira1
1Jönköping International
Business School, Sweden
2Uppsala University, Sweden
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267
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|
Ludicity. A theoretical Horizon for
Understanding the Concepts of Game, Game-Playing and Play
|
Maria da Conceição Lopes
University of Aveiro, Portugal
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275
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Students and Video Game Players
|
Moisy Magali
Université de Rennes 2-Haute Bretagne, Rennes, France
|
285
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Designing Serious Games for Computer
Assisted Language Learning – Teacher/Learner Perspectives and
User-Centered Design
|
Bente Meyer and Birgitte Holm
Sørensen
Aarhus University, Denmark
|
291
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|
Virtual Work Experience: From Classroom to
Workplace
|
Mark Milne1, Martyn Horner1,
Jared Benjamin1 and Gayle Monteith2
1Glasgow School of Art, Glasgow, UK
2Learning and Teaching Scotland, Glasgow, UK
|
299
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|
XML Application for Educative Games
|
Miroslav Minović, Miloš
Milovanović, Miroslav Lazović and Dušan Starčević
Belgrade University, Faculty of Organizational Sciences, Belgrade, Serbia
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307
|
|
Experiences in Using XBeerGame Virtual
Gaming for Learning Supply Chain Management
|
Benoit Montreuil,
Interuniversity Research Center on Enterprise Networks, Logistics and
Transportation (CIRRELT),Univeristy of Laval, Canada, et al
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317
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|
The Impact of Using Guess and Tell Games on
Student Achievement, Interest, and Gender Discrimination in the Teaching of
Mathematics
|
Javed Mustafa
International Islamic University, Islamabad, Pakistan
|
331
|
|
Videogame Aesthetics and e-Learning: A Retro-looking
Computer Game to Explain the Normal Distribution in Statistics Teaching
|
Sol Nte and Richard Stephens
Keele University, UK
|
341
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|
Player Transfer: How Learning Transfer and
Serious Games Answer Serious (and Transferable) Questions about One Another
|
Gearoid O Suilleabhain
DEIS, Cork Institute of Technology; Co. Cork; Ireland
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349
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|
3D Games-Based Learning Environments in
Northern Ireland Classrooms: What do the Teachers and Pupils Think of This
Technology?
|
Karen Orr and Carol McGuinness
School of Psychology, Queen’s University, Belfast, Northern Ireland
|
357
|
|
Design of Educational Multiplayer
Videogames. A Vision From Collaborative Learning
|
Natalia Padilla Zea, José
González Sánchez, Cabrera Cuevas, Francisco Gutiérrez
Vela and Patricia Paderewski Rodríguez
Software Engineering Department, University of Granada, Spain
|
365
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|
Applying Online Multiplayer Educational
Games based on Generic Shells to Enhance Learning of Recursive Algorithms:
Students' Preliminary Results
|
Eleni Rossiou1 and Spyros
Papadakis2
1University of Macedonia, Thessaloniki, Greece
2Hellenic Open University, Patras, Greece
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373
|
|
Articulation of Ecological Values in
Alternate Reality Gaming: A Case Study of World without Oil
|
Paula Rusnak, Teresa Dobson and Natasha
Boskic
University of British Columbia, Vancouver, Canada
|
383
|
|
Enhancing Educational Outcomes Through
Games Based Learning: A Case Study
|
Elizabeth Salles
Iona College, Brisbane, Australia
|
393
|
|
Applying Digital Game Based Learning
Solutions to the Primary and Special Classroom: Results from Field Studies
|
Maria Saridaki,
Giannis Chaniotakis, Vaia Manoli, Manessis
Dionissios, Maria Karafotia,
Dimitris Gouskos, Michael Meimaris
1National and Kapodistrian
University of Athens, Greece
|
401
|
|
Cultivating the Respectful Mind with Games
and Simulations
|
Andy Smith
Blackpool and The Fylde College, UK, Lancaster University, UK
|
413
|
|
Digital Dialogue in the Game of Collaborative
Knowledge Building: A Democratic Endeavour on the Intercultural Arena
|
Elsebeth Korsgaard Sorensen; Bo Fibiger
and Christian Dalsgaard
University of Aarhus, Denmark
|
423
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|
Learning Behavior in Games for Learning
|
Franziska Spring-Keller and Helmut
Schauer
University of Zurich, Zurich, Switzerland
|
433
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|
The Effect of User Experience Measurement
on Entrepreneurship Business Venture Simulation Game Design
|
Lam Tak-Ming
The Hong Kong Polytechnic University, Hong Kong
|
443
|
|
Supply-Side Competition Included
|
Richard Teach1 and Elizabeth
Murff2
1Georgia Institute of Technology, Atlanta USA
2Eastern Washington University, Spokane USA
|
449
|
|
An Architectural Model for the Design of
Game-Based Learning Activities for Virtual Patients in Second Life
|
Maria
Toro-Troconis1,2, Ulf Mellström1, Martyn Partridge1,and
Michael Barrett1
1Imperial College London,
Faculty of Medicine, London, UK
2Luleå University of Technology, Luleå, Sweden
|
459
|
|
The Tooth Morphology Board Game: An Innovative
Strategy in Tutoring Dental Technology Learners in Combating Rote Learning
|
Anisa Vahed
Durban University of Technology, South Africa
|
467
|
|
Self City: Training Social Skills in a Game
|
Dick van Dijk1, Ronald Hünneman2 and Sabine Wildevuur1
1Waag Society, Amsterdam, The Netherlands
2University
of Groningen, The Netherlands
|
481
|
|
Meaningful Double-Loop Learning in
Educational Games
|
Michael
Vogel
Bremerhaven University of Applied Sciences, Germany
|
489
|
|
Innovative Induction with Alternate Reality
Games
|
Nicola Whitton1, Peter
Whitton2, Rosie Jones1 and Scott Wilson3
1Manchester Metropolitan University, UK
2School of Materials, Manchester University, UK
3Institute for Educational Cybernetics, University of Bolton, UK
|
499
|
|
MobileMath: The Phone, the Game and the
Math
|
Monica
Wijers1, Vincent Jonker1 and Kristel Kerstens2
1Freudenthal Institute, Utrecht University, Utrecht, The Netherlands
2Waag Society,
Amsterdam, The Netherlands
|
507
|
|
Cognition-based Learning Principles in the
Design of Effective Serious Games: How to Engage Learners in Genuine Learning
|
Pieter Wouters, Erik van der Spek and
Herre van Oostendorp
Utrecht University, the Netherlands
|
517
|