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ECGBL 2008
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Dr Jordi Sánchez-Navarro

Jordi Sánchez-Navarro is a lecturer at the Information and Communication Sciences Department at the Open University of Catalonia, where he coordinates and teaches on screen studies, interactive narratives and digital publishing. He has taught at the Universitat Ramon Llull, and collaborated in several masters at the Universitat Autònoma of Barcelona and the School of Cinema and Audiovisuals of Catalonia (ESCAC). He achieved a PhD in Film Studies (Universitat Ramon Llull) with a dissertation about the concepts of authorship, crisis of the genres and cultural recycling in post-modern media. At present, his research interests are screen studies, current film practices in contemporary media landscape, video games, animation, children and youth media education in leisure time and rethinking media. He is currently involved in a project which is researching into how video games work as educational tools, and in the formal aspects of video games, approaching both issues to the more general field of screen studies. Among other activities, he collaborates with the research groups SPIDER (Smarter People through Interactive Digital Entertainment Resources) and COMCAD (Audiovisual Communication and Digital Culture). Both groups have commissioned or funded by public institutions research in progress.

Jordi Sánchez-Navarro

Dr Daniel Aranda
Daniel Aranda is a Lecturer responsible for the area of Theory and Sociology of Communication at the Open University of Catalonia (Universitat Oberta de Catalunya). He has achieved a PhD in Media Studies (University Ramon Llull) and a Master in Education and Communication (Universidad Autónoma de Barcelona). He is also the Coordinator of a research group called COMCAD (Open University of Catalonia) which investigates the context of digital media creation (integration and legitimization of digital art and Digital aesthetics) and the use and consumption of technologies related to digital leisure: p2P networks, phone culture and video games ( He is currently involved in a project which is researching into how video games work as educational tools; the formal aspects of video games, but also, and fundamentally, their use and application by children and youth in leisure settings managed by non-formal education bodies, such as leisure associations for young people.

Daniel Aranda

Professor Thomas M Connolly
Thomas Connolly is a Professor in the School of Computing at the University of the West of Scotland, having managed the Department of Computing and Information Systems for several years. Thomas worked for over 15 years in industry as a Manager and Technical Director in international software houses before entering academia. His specialisms are games-based learning, online learning and database systems. He has developed three fully online MSc programmes and developed and leads the undergraduate BSc Computer Games Technology programme. He is co-author of the highly successful academic textbooks Database Systems (now in its 4th edition) and Database Solutions (in its 2nd edition). He is a reviewer for several international journals and has been on the committee for various international conferences. He is a member of CPHC (Council of Professors and Heads of Computing) and member of the Higher Education Academy.

Thomas Connolly

Dr Mark Stansfield
Dr Mark Stansfield is a Senior Lecturer in the School of Computing at the University of
the West of Scotland. He has a PhD in Information Systems and has written and co-written more than 70 refereed papers in areas relating to e-Learning, games-based e-Learning, information systems and e-Business. Journals in which papers have been published include the European Journal of Information Systems, Systems Practice and Action Research, the Journal of Further and Higher Education, the Journal of Electronic Commerce Research, the Journal of IT Education, and Computers and Education. Mark also serves on the editorial boards of several international journals that include the International Journal of Information Management, Journal of Information Systems Education, ALT-J and the Journal of IT Education. Mark was appointed Member of the International Association of Science and Technology for Development (IASTED) Technical Committee on Education for the term 2005-2008 and is a Registered Practitioner of the Higher Education Academy in the UK. He has presented papers at international conferences for over 15 years and has won Best Paper Awards at a number of conferences that include the UK Systems Society Conference in 1993 and the Informing Science and IT Education Conferences in 2003 and 2006

Mark Stansfield

Dr Simon Egenfeldt-Nielsen
Simon Egenfeldt-Nielsen(PhD, Psychologist) is currently an assistant professor at the IT-University of Copenhagen. He researchers the educational potential of computer games, but has during the last 10 years covered a wide area of game research. He is also CEO of Serious Games Interactive that is recognized as a world leader in the development of educational computer games. Earlier he worked in the industry with online games, learning, entertainment, children, and web applications. He has served on the Digital Game Research Association Board for 3 years, edited the Ivory tower column for 2 years, and has served as a reviewer for several journals, research projects and conferences within game research. He is a founding member of Centre for Video games Research Copenhagen, co-founder of, and has authored four books covering the topics video games, education and learning.

Simon Egenfeldt-Nielsen

Ben Sawyer
As co-founder of Digitalmill, Ben Sawyer is in charge of strategy, technology, and business development
and is the producer of Virtual U, a million dollar plus foundation funded project to build a university management simulator. Virtual U, now shipping Version 2.1, was a 2000 Independent Games Festival finalist. Ben is also the author of Serious Games: Improving Public Policy through Game-Based Learning and Simulation Whitepaper for the Woodrow Wilson International Center for Scholars ( and was a contributor to Game Developer Magazine. He is author of two books on gaming for Coriolis Group Books and is developing a book on simulations with Paraglyph Press. He has published several research reports on the games industry for DFC Intelligence.

Ben Sawyer

Dr Wilfried Admiraal
Wilfried Admiraal is a researcher, teacher and administrator at the Graduate School of Teaching and Learning of the University of Amsterdam. Wilfried's academic background is social and organizational psychology (University of Amsterdam, 1988). His PhD has been on teachers' coping with daily hassles (Utrecht University, 1994). His main activities include the project management of projects in the area of ICT, secondary education and teacher education, research in similar projects, and tutoring PhD-students. His publications cover teacher training, workplace learning, educational designs, and the use of ICT. His research interest covers the combination of educational sciences, social psychology and ICT. He is focused on location-based technology for learning and technology for game-based collaborative learning.

Wilfried Admiraal

Dr Tobias Bevc
Dr Bevc was awarded his PhD in 2004 in Augsburg, Germany in Political Theory. From  2004 - 2008, he has been a lecturer at the Lehrstuhl für Politische Wissenschaft at Technische Universität München. Since Spring 2008 he is lecturer at Goethe University of Frankfurt. One of his research foci since 2005 is the Construction of Society and Politics in Video Games. Further focus of research: Political Theory and History of Ideas, Visual Politics/Film and Politics. He was a consultant in the development of the 2007 published video game "Genius Politik" (Cornelsen Verlag). Recent Publications are: Tobias Bevc (ed.) (2007): Computerspiele und Politik. Zur Konstruktion von Politik und Gesellschaft in Computerspielen, Münster. ( Videogames and Politics) and Tobias Bevc (2007), Politische Theorie, Konstanz. (Political Theory).

Tobias Bevc

Dr Erik Champion

Erik’s doctoral thesis evaluated cultural learning environments using game-style interaction. He has taught game design at the University of Queensland and UNSW, and presented work on gaming for heritage and history at VSMM, New Heritage Forum, VAST/Eurographics, and Interactive Entertainment. He was an invited speaker at State of Play V, Learning in Cyberspace 2007, DACH 2007 and VSMM 2007, and co-edited special issues of Techné, International Journal of Heritage Studies, and Leonardo Electronic Almanac.

Erik Champion

Dr Begoña Gros
Begoña Gros is Professor at the University of Barcelona, and vice rector of Innovation at the Open University of Catalonia. Her main focus of research is related to the use of ICT for learning. She has been working in games-based learning since 1995. She has been involved in a large number of projects about the use of video games and their application in formal education. Last publication of this topic is: "Digital Games in Education: The Design of Game-Based Learning Environments" in Journal of Research on Technology in Education, 40, 1, 2007 (23-38).

Begoña Gros


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